The seam blurs under 0.06, the ladder's final verdict
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
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@@ -273,12 +273,12 @@ def _style_hex(style: str) -> str | None:
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#: restated the hue gap (a fixed byte step is a near-constant ``55``–``60`` of 8-bit RGB
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#: all the way round). The value was then set by eye on a ladder of the spectrum's own
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#: pairs drawn both ways (JP, 2026-09-16), and it sits where the solid point is not just
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#: detectable at one cell but *found* without looking for it: ``0.05``, two and a half
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#: noticeable differences. Tighter (``0.035``) left wedges a reader had to hunt for;
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#: looser (``0.10``) blurred pairs whose point still read plainly. ``0x10`` of green is
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#: ``0.026`` and blurs; ``0x10`` of red is ``0.124`` and doesn't; the two greys, ``0.18``
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#: apart, keep their interlock on the metric alone.
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SEAM_BLUR = 0.05
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#: detectable at one cell but *found* without looking for it: ``0.06``, three noticeable
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#: differences. Tighter (``0.035``) left wedges a reader had to hunt for; looser
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#: (``0.10``) blurred pairs whose point still read plainly; ``0.05`` was a shade too
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#: tight. ``0x10`` of green is ``0.026`` and blurs; ``0x10`` of red is ``0.124`` and
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#: doesn't; the two greys, ``0.18`` apart, keep their interlock on the metric alone.
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SEAM_BLUR = 0.06
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#: How far the thin chevron's colour steps from the fill it is drawn in, in OKLab ``L``
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#: — a lightness shift alone, so it reads as *that chip's colour, shaded* rather than as
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