BLE: closing the client is not closing the link

Owning the meshcore client was necessary but not sufficient, and the
device said so: the same probe still went off the air.

ConnectionManager.disconnect closes its transport only if _is_connected,
a flag it sets *after* connection.connect() returns. The GATT auth error
is thrown from start_notify, long after bleak brought the link up and
well before the manager records anything — so the manager is certain
there is nothing to close while BLEConnection is still holding a live,
connected BleakClient. Calling mc.disconnect() and stopping there looks
exactly like a teardown and leaks the link anyway.

So _discard_meshcore now runs both halves: the graceful call, which stops
the dispatcher and cancels any reconnect task, then the transport closed
directly, which is what actually drops the link. BLEConnection.disconnect
re-checks client.is_connected, so the second close is a no-op whenever the
first one sufficed. That forced path already existed inside disconnect()
for the dispatcher's queue.join() deadlock; it is factored out as
_force_close_transport and shared, so the two teardowns cannot drift.

The tests grow a fake that models the manager's guard rather than counting
disconnect() calls, so they assert the link went down instead of asserting
a method was invoked — the distinction the first attempt failed on. A
test named for that mistake pins it; reverting to graceful-only fails
seven of the ten.

Verified on hardware, instrumented: the auth path now shows
is_connected True -> False inside the discard, the client ends at None,
and the peripheral keeps advertising. Full lifecycle clean in one session
with no power-cycle — PIN-less probe, PIN retry, bonded session with real
traffic, mid-session bond query, Unpair & quit, and a relaunch after it.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
This commit is contained in:
Jean-Pierre MartineauandClaude Opus 5 committed 2026-08-24 02:03:17 -04:00
1 parent d3735c8f7b
commit 337792d4d1
2 files changed
+179 -69

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+56 -20
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@@ -116,10 +116,11 @@ _DISCONNECT_TIMEOUT_S = 2.0
#: ``_DISCONNECT_TIMEOUT_S + _FORCE_DISCONNECT_TIMEOUT_S`` stays under the exit watchdog.
_FORCE_DISCONNECT_TIMEOUT_S = 1.5
#: Bound on closing a meshcore client whose own ``connect`` failed (seconds). Deliberately
#: short: this runs on a failure path the user is waiting through — the startup probe that is
#: about to raise "needs a PIN" — and a half-open client has no session state worth draining.
_DISCARD_TIMEOUT_S = 3.0
#: Bound on the graceful half of closing a meshcore client whose own ``connect`` failed
#: (seconds). Deliberately short: this runs on a failure path the user is waiting through —
#: the startup probe that is about to raise "needs a PIN" — and a half-open client has no
#: session state worth draining. The forced transport close follows regardless.
_DISCARD_TIMEOUT_S = 2.0
#: Total attempts at opening the BLE link before its failure is surfaced. Opening a BLE
#: connection on Windows is intermittently flaky (a slow-advertising peripheral is missed by
@@ -1106,6 +1107,21 @@ class MeshCoreDevice(Device):
async def _discard_meshcore(mc) -> None: # type: ignore[no-untyped-def]
"""Close a client whose ``connect`` didn't complete. Bounded, and never raises.
The graceful ``mc.disconnect()`` is **not sufficient on its own here**, and that is
the whole subtlety of this path. ``ConnectionManager.disconnect`` closes the
transport only ``if self._is_connected`` — a flag it sets *after*
``connection.connect()`` returns. A connect that raised (the GATT authentication
error, thrown from ``start_notify`` well after bleak brought the link up) never got
that far, so the manager is certain there is nothing to close while ``BLEConnection``
is still holding a live, connected ``BleakClient``. Calling only the graceful path
therefore looks like a teardown and leaks the link anyway — which is exactly how the
first attempt at this fix still left the peripheral off the air.
So both halves run: the graceful call first (it stops the dispatcher and cancels any
reconnect task), then the transport closed directly, which is what actually drops the
link. ``BLEConnection.disconnect`` re-checks ``client.is_connected``, so the second
close is a no-op whenever the first one did the job.
Shielded on purpose. The other way into this method is a probe whose ``wait_for``
expired and cancelled the handshake mid-flight; a plain ``await`` would then be
cancelled itself the moment it suspended, abandoning the very teardown it was called
@@ -1115,15 +1131,46 @@ class MeshCoreDevice(Device):
Args:
mc: A half-open ``meshcore.MeshCore`` client.
"""
closing = asyncio.ensure_future(
asyncio.wait_for(mc.disconnect(), timeout=_DISCARD_TIMEOUT_S)
)
async def _close() -> None:
try:
await asyncio.wait_for(mc.disconnect(), timeout=_DISCARD_TIMEOUT_S)
except Exception as exc: # noqa: BLE001 - the forced close is the real one
_log.debug("graceful discard failed (%s); forcing the transport close", exc)
await MeshCoreDevice._force_close_transport(mc)
closing = asyncio.ensure_future(_close())
try:
await asyncio.shield(closing)
except BaseException as exc: # noqa: BLE001 - teardown of a doomed client
# Includes CancelledError: swallowed here only so the caller's own exception
# (or cancellation) is the one that propagates. ``closing`` runs on regardless.
_log.debug("discarded a half-open BLE client: %s", exc)
_log.debug("discarding a half-open BLE client: %s", exc)
@staticmethod
async def _force_close_transport(mc) -> None: # type: ignore[no-untyped-def]
"""Cancel the dispatcher and close the raw transport directly. Best-effort, silent.
The escape hatch from both library traps: a dispatcher stop that deadlocks on its own
``queue.join()``, and a connection manager that refuses to close a transport it never
recorded as connected. Reaching past both is what actually releases the serial port or
the BLE link.
Args:
mc: The ``meshcore.MeshCore`` client to tear down.
"""
try:
stop = getattr(mc, "stop", None)
if stop is not None:
stop()
except Exception as exc: # noqa: BLE001 - best-effort force-stop
_log.debug("dispatcher force-stop failed: %s", exc)
try:
raw = getattr(getattr(mc, "connection_manager", None), "connection", None)
if raw is not None:
await asyncio.wait_for(raw.disconnect(), timeout=_FORCE_DISCONNECT_TIMEOUT_S)
except Exception as exc: # noqa: BLE001 - the link may already be gone
_log.debug("forced transport close failed: %s", exc)
async def _pair_ble_windows(self, *, force: bool) -> bool:
"""Establish an authenticated BLE bond via the WinRT ProvidePin ceremony (Windows only).
@@ -1440,18 +1487,7 @@ class MeshCoreDevice(Device):
# Forced teardown: cancel the (possibly wedged) dispatcher task without awaiting the
# deadlocked join, then close the underlying transport so the serial port / BLE link
# is actually released. Every step is best-effort — nothing here may block the exit.
try:
stop = getattr(mc, "stop", None)
if stop is not None:
stop()
except Exception as exc: # noqa: BLE001 - best-effort force-stop
_log.debug("dispatcher force-stop failed: %s", exc)
try:
raw = getattr(getattr(mc, "connection_manager", None), "connection", None)
if raw is not None:
await asyncio.wait_for(raw.disconnect(), timeout=_FORCE_DISCONNECT_TIMEOUT_S)
except Exception as exc: # noqa: BLE001 - the link may already be gone
_log.debug("forced transport close failed: %s", exc)
await MeshCoreDevice._force_close_transport(mc)
def _require(self): # type: ignore[no-untyped-def]
"""Return the live client or raise if not connected."""
+123 -49
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@@ -8,8 +8,15 @@ and the bleak link it had already opened, orphaned inside the library. MeshTerm'
life of the process, and the peripheral, still believing it had a peer, stopped advertising.
The PIN dialog that opened next then asked for a code it could no longer deliver.
Everything here runs against fakes standing in for ``meshcore.MeshCore`` and
``meshcore.BLEConnection``; no radio, no address, and no pairing code is involved.
Owning the client is only half of it, and the fakes here model the other half. The library's
``ConnectionManager.disconnect`` closes its transport only ``if self._is_connected`` — a flag
set *after* ``connection.connect()`` returns. A connect that raised never set it, so a
graceful ``mc.disconnect()`` walks away from a live ``BleakClient`` believing there is
nothing to close. That is why ``_discard_meshcore`` also closes the transport directly, and
why the assertions below are about the *transport*, not about ``mc.disconnect`` being called.
Everything runs against stand-ins for ``meshcore.MeshCore`` and ``meshcore.BLEConnection``;
no radio, no real address, and no real pairing code is involved.
"""
from __future__ import annotations
@@ -22,61 +29,87 @@ import pytest
from meshterm.core import connection as conn_mod
from meshterm.core.connection import MeshCoreDevice
# A stand-in address. Deliberately in the documentation-style ``00:`` space so no real
# companion is named here, and nothing in this file needs hardware to run.
# A stand-in address. Deliberately not a real companion's: a test that names one turns a
# personal device into repository content, and nothing here needs hardware to run.
_ADDR = "00:11:22:33:44:55"
class _FakeBLEConnection:
"""Stands in for ``meshcore.BLEConnection`` — records how it was constructed."""
class _FakeTransport:
"""Stands in for ``meshcore.BLEConnection`` — what actually holds the bleak client.
last: Optional["_FakeBLEConnection"] = None
``link_open`` is the thing that matters: it stands for the OS-level link that, left up,
makes the peripheral believe it still has a peer and stop advertising.
"""
last: Optional["_FakeTransport"] = None
def __init__(self, address=None, device=None, pin=None) -> None:
self.address = address
self.device = device
self.pin = pin
_FakeBLEConnection.last = self
self.link_open = False
self.disconnect_calls = 0
_FakeTransport.last = self
async def disconnect(self) -> None:
self.disconnect_calls += 1
self.link_open = False
class _FakeConnectionManager:
"""Mirrors the library's guard: it will not close a transport it never saw connect."""
def __init__(self, connection: _FakeTransport) -> None:
self.connection = connection
self._is_connected = False
async def disconnect(self) -> None:
if self._is_connected: # the trap: False whenever connection.connect() raised
await self.connection.disconnect()
self._is_connected = False
class _FakeMeshCore:
"""Stands in for the ``meshcore.MeshCore`` *class*, one instance per connect attempt.
``outcome`` drives what ``connect()`` does: ``"ok"`` returns a truthy handshake result,
``"none"`` returns ``None`` (transport up, no identity reply), and an exception instance
is raised — the GATT authentication failure being the case that mattered.
``outcomes`` drives each successive ``connect()``: an exception instance is raised (with
the link already up, as the real GATT failure leaves it), ``"none"`` returns ``None``
(transport up, no identity reply), ``"slow"`` hangs for a caller to cancel, and anything
else is returned as a successful handshake.
"""
#: Every instance built during a test, in order (a retry builds a second one).
built: list["_FakeMeshCore"] = []
#: What the next ``connect()`` should do; a list is consumed one entry per attempt.
#: Consumed one entry per connect attempt.
outcomes: list = []
def __init__(self, cx, *, default_timeout=None, auto_reconnect=False, **kwargs) -> None:
self.cx = cx
self.connection_manager = _FakeConnectionManager(cx)
self.default_timeout = default_timeout
self.auto_reconnect = auto_reconnect
self.connected = False
self.disconnect_calls = 0
self.commands = None
self.graceful_calls = 0
self.stop_calls = 0
type(self).built.append(self)
async def connect(self):
outcome = type(self).outcomes.pop(0)
self.cx.link_open = True # bleak is connected by the time anything below fails
if isinstance(outcome, BaseException):
# The link is up by the time the subscribe fails — that is the whole point:
# something must close it, and only the holder of this object can.
self.connected = True
# The GATT subscribe fails here — after the link is up and *before* the manager
# records it. Nothing downstream will close it unless someone reaches the cx.
raise outcome
if outcome == "slow":
self.connected = True
await asyncio.sleep(30) # a handshake the caller's wait_for will cancel
self.connected = True
self.connection_manager._is_connected = True
return None if outcome == "none" else {"ok": True}
async def disconnect(self):
self.disconnect_calls += 1
self.connected = False
async def disconnect(self) -> None:
self.graceful_calls += 1
await self.connection_manager.disconnect()
def stop(self) -> None:
self.stop_calls += 1
@classmethod
def reset(cls, *outcomes) -> None:
@@ -91,10 +124,10 @@ def _fake_meshcore(monkeypatch: pytest.MonkeyPatch):
import types
module = types.ModuleType("meshcore")
module.BLEConnection = _FakeBLEConnection
module.BLEConnection = _FakeTransport
module.MeshCore = _FakeMeshCore
monkeypatch.setitem(sys.modules, "meshcore", module)
_FakeBLEConnection.last = None
_FakeTransport.last = None
yield
@@ -106,11 +139,11 @@ class _AuthError(Exception):
"""A stand-in for the GATT failure a PIN-protected companion answers with."""
def test_a_raising_connect_closes_the_client_it_leaves_behind() -> None:
def test_a_raising_connect_releases_the_link_it_left_open() -> None:
"""THE bug: a connect that raises must not strand an open link.
``create_ble`` would have swallowed the reference here. Owning the client means the
failure path can put the link down before the exception continues on its way — so the
``create_ble`` would have swallowed the reference here. Owning the client lets the
failure path put the link down before the exception continues on its way — so the
peripheral stops holding a phantom peer and goes on advertising for the PIN retry.
"""
_FakeMeshCore.reset(_AuthError("Insufficient Authentication"))
@@ -120,18 +153,39 @@ def test_a_raising_connect_closes_the_client_it_leaves_behind() -> None:
asyncio.run(dev._connect_owned_ble(_FakeMeshCore))
assert len(_FakeMeshCore.built) == 1
transport = _FakeMeshCore.built[0].cx
assert transport.link_open is False, "the link was left up — the peripheral goes deaf"
assert transport.disconnect_calls == 1
def test_the_graceful_disconnect_alone_would_not_have_been_enough() -> None:
"""The regression guard for the *first* attempt at this fix, which still leaked.
``ConnectionManager.disconnect`` is a no-op after a raising connect, because the flag it
guards on is set only once ``connection.connect()`` has returned. Calling ``mc.disconnect``
and stopping there looks like a teardown and closes nothing — so this asserts the graceful
call really is inert on this path, and that the link went down anyway.
"""
_FakeMeshCore.reset(_AuthError("Insufficient Authentication"))
dev = _device()
with pytest.raises(_AuthError):
asyncio.run(dev._connect_owned_ble(_FakeMeshCore))
client = _FakeMeshCore.built[0]
assert client.disconnect_calls == 1, "the half-open client was left open"
assert client.connected is False
assert client.graceful_calls == 1 # it was tried…
assert client.connection_manager._is_connected is False # …and the guard refused it
assert client.cx.link_open is False # …so the direct transport close is what saved us
assert client.stop_calls == 1 # and the dispatcher was cancelled rather than awaited
def test_an_unanswered_handshake_closes_the_client_too() -> None:
"""Transport up, no identity reply: reported as "not a companion", link still closed."""
def test_an_unanswered_handshake_closes_the_link_too() -> None:
"""Transport up, no identity reply: reported as "not a companion", link still released."""
_FakeMeshCore.reset("none")
dev = _device()
assert asyncio.run(dev._connect_owned_ble(_FakeMeshCore)) is None
assert _FakeMeshCore.built[0].disconnect_calls == 1
assert _FakeMeshCore.built[0].cx.link_open is False
def test_a_good_connect_hands_the_client_over_still_open() -> None:
@@ -142,8 +196,8 @@ def test_a_good_connect_hands_the_client_over_still_open() -> None:
client = asyncio.run(dev._connect_owned_ble(_FakeMeshCore))
assert client is _FakeMeshCore.built[0]
assert client.disconnect_calls == 0
assert client.connected is True
assert client.graceful_calls == 0
assert client.cx.link_open is True
def test_the_connection_is_built_from_this_device_s_own_endpoint() -> None:
@@ -157,7 +211,7 @@ def test_the_connection_is_built_from_this_device_s_own_endpoint() -> None:
asyncio.run(dev._connect_owned_ble(_FakeMeshCore))
cx = _FakeBLEConnection.last
cx = _FakeTransport.last
assert (cx.address, cx.device, cx.pin) == (_ADDR, sentinel, "000000")
client = _FakeMeshCore.built[0]
# auto_reconnect stays off: MeshTerm drives reconnection itself.
@@ -177,19 +231,19 @@ def test_a_cancelled_handshake_still_closes_the_link() -> None:
with pytest.raises(asyncio.TimeoutError):
await asyncio.wait_for(dev._connect_owned_ble(_FakeMeshCore), timeout=0.1)
# The shielded close runs on after the cancellation propagates; give it a tick.
await asyncio.sleep(0.1)
await asyncio.sleep(0.2)
return _FakeMeshCore.built[0]
client = asyncio.run(scenario())
assert client.disconnect_calls == 1, "a cancelled handshake stranded its link"
assert client.cx.link_open is False, "a cancelled handshake stranded its link"
def test_a_failing_disconnect_never_masks_the_real_error() -> None:
def test_a_failing_teardown_never_masks_the_real_error() -> None:
"""Teardown is best-effort: the connect's own failure is what the caller must see."""
class _Stubborn(_FakeMeshCore):
async def disconnect(self):
self.disconnect_calls += 1
self.graceful_calls += 1
raise RuntimeError("teardown exploded")
_Stubborn.reset(_AuthError("Insufficient Authentication"))
@@ -197,23 +251,43 @@ def test_a_failing_disconnect_never_masks_the_real_error() -> None:
with pytest.raises(_AuthError):
asyncio.run(dev._connect_owned_ble(_Stubborn))
assert _Stubborn.built[0].disconnect_calls == 1
# The graceful half blew up, and the forced close still ran and did the job.
assert _Stubborn.built[0].cx.link_open is False
def test_the_retry_loop_never_reuses_a_torn_down_client() -> None:
"""A retried link-open builds a fresh client, and the abandoned one was closed."""
_FakeMeshCore.reset(ConnectionError("Failed to connect to device"), "ok")
def test_a_wedged_teardown_is_not_waited_out_forever() -> None:
"""A dispatcher stop that deadlocks is abandoned, and the transport closed regardless."""
class _Wedged(_FakeMeshCore):
async def disconnect(self):
self.graceful_calls += 1
await asyncio.sleep(30) # the library's queue.join() deadlock
_Wedged.reset(_AuthError("Insufficient Authentication"))
dev = _device()
async def scenario():
return await dev._create_ble_with_retry(_FakeMeshCore)
with pytest.raises(_AuthError):
await dev._connect_owned_ble(_Wedged)
return _Wedged.built[0]
client = asyncio.run(scenario())
with pytest.MonkeyPatch.context() as mp:
mp.setattr(conn_mod, "_DISCARD_TIMEOUT_S", 0.1)
client = asyncio.run(scenario())
assert client.cx.link_open is False
def test_the_retry_loop_never_reuses_a_torn_down_client() -> None:
"""A retried link-open builds a fresh client, and the abandoned one was released."""
_FakeMeshCore.reset(ConnectionError("Failed to connect to device"), "ok")
dev = _device()
client = asyncio.run(dev._create_ble_with_retry(_FakeMeshCore))
assert len(_FakeMeshCore.built) == 2, "the retry did not build its own client"
assert _FakeMeshCore.built[0].disconnect_calls == 1, "the failed attempt leaked"
assert _FakeMeshCore.built[0].cx.link_open is False, "the failed attempt leaked"
assert client is _FakeMeshCore.built[1]
assert client.disconnect_calls == 0
assert client.cx.link_open is True
def test_every_link_open_attempt_failing_raises_the_last_error() -> None:
@@ -228,4 +302,4 @@ def test_every_link_open_attempt_failing_raises_the_last_error() -> None:
asyncio.run(dev._create_ble_with_retry(_FakeMeshCore))
assert len(_FakeMeshCore.built) == conn_mod._BLE_CONNECT_ATTEMPTS
assert all(c.disconnect_calls == 1 for c in _FakeMeshCore.built)
assert all(not c.cx.link_open for c in _FakeMeshCore.built)