Apache-2.0 does not require per-file headers, but a file lifted out of the tree carried no marking at all. One comment line, first (or right after a shebang), on every .py under meshterm/, tests/, packaging/ and scripts/, plus the extensionless SPI bridge; tests/test_spdx.py keeps a new file from landing without one. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
143 lines
5.8 KiB
Python
143 lines
5.8 KiB
Python
# SPDX-License-Identifier: Apache-2.0
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"""The admin-node picker: choose a remote node you hold (or will enter) credentials for.
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Shared by the tools that administer remote nodes over the mesh — TX optimize and the
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repeater admin screen — so "pick the node to manage" reads identically everywhere.
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Credentialed nodes lead the list in their own 🔑 section (those are the nodes previously
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administered, the likeliest picks), repeaters and room servers follow, then everything
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else; each section orders by how recently the node was heard. Any contact with a public
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key is offerable, since holding a password is a fact about the *user*, not the node.
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The pick is a **popup**: a question asked on the way into a tool, drawn as a box and gone
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the moment it is answered — never a frame kept under the tool's own page for Esc to land
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back on. It used to be held pushed as a hub for the whole visit, so leaving the admin page
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landed on the list it was picked from; that read as two places where there is one.
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"""
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from __future__ import annotations
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from typing import TYPE_CHECKING, Any
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from rich.text import Text
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from ..core.models import NODE_TYPE_REPEATER, NODE_TYPE_ROOM, Contact
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if TYPE_CHECKING:
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from ..context import AppContext
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def admin_picker_rows(ctx: AppContext, contacts: list[Contact]) -> tuple[list, list[Contact]]:
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"""Build the admin-node picker's grouped rows and the contacts they map to.
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Shared so every surface that offers the pick draws the same list: :func:`pick_admin_node`
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runs these rows as a one-shot popup, and TX optimize turns them as the first page of its
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stepped dialog. Rows carry ``value = contact.name``, so a picked name (or a ``default``)
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resolves through ``candidates``.
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Args:
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ctx: Shared application context (for the admin store, which sorts remembered nodes up).
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contacts: The device's known contacts.
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Returns:
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``(rows, candidates)`` — the grouped select rows and the offerable contacts
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(those holding a key). Both are empty when nothing is offerable; the caller
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notes that and never opens a list at all.
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"""
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from .menus import section_heading
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from .theme import name_style
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from .tui import Choice
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from .widgets import DEFAULT_GLYPH, NODE_GLYPHS
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candidates = [c for c in contacts if (c.public_key or c.key_prefix).strip()]
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if not candidates:
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return [], candidates
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def row(contact: Contact) -> Choice:
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# The type mark keeps its own fixed hue; the *name* takes the node's key-derived
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# colour like every other list of nodes (a style on the Text itself would be the
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# row's base and would paint the name the type's colour too).
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glyph, glyph_style = NODE_GLYPHS.get(contact.node_type, DEFAULT_GLYPH)
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label = Text()
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label.append(f"{glyph} ", style=glyph_style)
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label.append(
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contact.name,
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style=name_style(contact.name, contact.public_key or contact.key_prefix),
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)
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return Choice(title=label, value=contact.name)
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def recency(contact: Contact) -> float:
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return -(contact.last_seen.timestamp() if contact.last_seen else 0.0)
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remembered = [c for c in candidates if ctx.admin_store.get(c) is not None]
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infrastructure = [
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c
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for c in candidates
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if c not in remembered and c.node_type in (NODE_TYPE_REPEATER, NODE_TYPE_ROOM)
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]
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others = [c for c in candidates if c not in remembered and c not in infrastructure]
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items: list = []
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if remembered:
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items.append(section_heading("Remembered admins"))
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items.extend(row(c) for c in sorted(remembered, key=recency))
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if infrastructure:
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items.append(section_heading("Repeaters & rooms"))
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items.extend(row(c) for c in sorted(infrastructure, key=recency))
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if others:
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items.append(section_heading("Other contacts"))
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items.extend(row(c) for c in sorted(others, key=recency))
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return items, candidates
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async def pick_admin_node(
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ctx: AppContext,
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contacts: list[Contact],
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*,
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title: str,
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prompt: str,
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default: Contact | None = None,
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) -> Contact | None:
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"""Pick a remote node to administer, credentialed and infrastructure nodes first.
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A floating popup that comes down as soon as a node is picked. A caller that asks again
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— the login it tried was refused — hands the last pick back as ``default`` so the list
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reopens on it, the way a step of :func:`~meshterm.ui.menus.run_steps` offers its
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previous answer.
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Args:
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ctx: Shared application context (for the UI surface and the admin store).
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contacts: The device's known contacts.
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title: The select screen's heading (names the calling feature).
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prompt: One line above the list saying what the pick is for.
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default: The node to open highlighted on, if any.
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Returns:
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The chosen contact, or ``None`` if cancelled (or there is nothing to pick).
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"""
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items, candidates = admin_picker_rows(ctx, contacts)
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if not candidates:
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await _note_nothing_to_pick(ctx, title)
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return None
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choice = await ctx.ui.select(
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title,
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items,
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prompt=prompt,
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default=default.name if default is not None else None,
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floating=True,
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)
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return _resolve(candidates, choice)
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async def _note_nothing_to_pick(ctx: AppContext, title: str) -> None:
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"""Say there is no offerable node and show it — no list is opened at all."""
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ctx.ui.note("[err]no contacts with a key — receive an advert first[/err]")
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await ctx.ui.present(title=title)
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def _resolve(candidates: list[Contact], choice: Any) -> Contact | None:
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"""The contact a picked row's name stands for, or ``None`` when nothing was picked."""
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if choice is None:
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return None
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return next((c for c in candidates if c.name == choice), None)
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