Files
MeshTerm/meshterm/tools/map.py
T
Jean-Pierre MartineauandClaude Opus 5 284e35edb4 Main menu: five sections, each one an answer to the question
The menu asks "What would you like to do?" and then grouped its rows by
subject, which is not an answer to that. Mesh had grown to seven of the
nineteen rows — live watching, passive browsing, and one transmit action
in the same bucket — and Tools said nothing at all, since everything in
the menu is a tool.

So each section now names a doing, and holds what shares it:

  Message      Chat · Channels · Courier · Contacts
  Watch        Dashboard · Live feed · Watchtower · Time machine
  Explore      Map · Mesh walk · Trace target · Trace path · Trophy case
  This node    Device info · Device configuration · Device actions · Send advert
  Other nodes  Repeater admin · TX optimize

Four rows moved for a reason. Contacts is the address book the three
features above it pick a recipient from, not a mesh view. Time machine is
the past tense of the Dashboard, and was stranded in the grab-bag. Send
advert is your own node announcing itself — a device action, filed with
the mesh views only because it was about the mesh. And Repeater admin and
TX optimize are the same job — someone else's radio, over the mesh, with
credentials — which the old Device-management/Tools split hid.

The two walks join the topology views they walk over, with the boards
that score them underneath: see a node, walk to it, get scored. Nothing
is renamed (a menu row still names the screen it opens) and no section is
now larger than five rows or smaller than two.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-11 02:22:07 -04:00

313 lines
12 KiB
Python

"""The ``map`` tool: plot the mesh's located nodes on an OpenStreetMap terminal map.
Nodes that share their location in adverts are collected from the passive-monitor history
(:meth:`~meshterm.persistence.repository.Repository.heard_nodes`), our own node is added when
its position is known, and everything is drawn over a real street basemap rendered as Unicode
braille (streets, rivers, place names — the same terminal-map idea as ``mapscii``).
In the menu it opens a full-screen, pannable/zoomable map (see
:mod:`meshterm.ui.map_screen`). On the CLI it prints a one-shot render fitted to the nodes.
Repeaters are prioritised over ordinary nodes: a distinct marker, drawn on top, listed first.
The basemap is best-effort — with no network (and no cached tiles) the nodes are plotted on a
blank grid instead, and the tool still works offline.
"""
from __future__ import annotations
from typing import TYPE_CHECKING, Any, Optional
import typer
from rich.console import Group
from rich.table import Table
from rich.text import Text
from ..context import AppContext
from ..core.geo import DEFAULT_VIEW_FRACTION, usable_fix
from ..core.models import NODE_TYPE_REPEATER
from .base import Tool, ToolResult, register
if TYPE_CHECKING:
from ..ui.map_render import MapMarker
@register
class MapTool(Tool):
"""Show the mesh's location-sharing nodes on a braille OpenStreetMap map."""
name = "map"
title = "Map"
icon = "🌍"
help = "Show mesh nodes on a street map (pannable; repeaters highlighted)"
category = "Explore"
order = 10
async def run(self, ctx: AppContext, params: dict[str, Any]) -> ToolResult:
"""Gather located nodes and open the interactive map, or render a static one.
Args:
ctx: Shared application context.
params: Optional ``static`` (force one-shot render), ``width``, ``zoom``,
``basemap`` (set ``False`` to skip fetching tiles).
Returns:
A :class:`ToolResult` summarizing how many nodes were plotted.
"""
from ..ui.surface import TuiUi
markers = await self._gather(ctx)
if not markers:
ctx.ui.note(
"[muted]no contacts or heard nodes have shared a location yet — a node "
"appears here once it advertises coordinates[/muted]"
)
return ToolResult(summary={"located": 0})
interactive = isinstance(ctx.ui, TuiUi) and not params.get("static")
if interactive:
from ..ui.map_screen import open_map
await open_map(
ctx, markers, fraction=params.get("fraction", DEFAULT_VIEW_FRACTION)
)
else:
await self._render_static(ctx, markers, params)
repeaters = sum(1 for m in markers if m.is_repeater and not m.is_self)
self_located = any(m.is_self for m in markers)
return ToolResult(
summary={
"located": len(markers),
"repeaters": repeaters,
"nodes": len(markers) - repeaters - (1 if self_located else 0),
"self_located": self_located,
},
message=None if interactive else (
f"[ok]✓[/ok] mapped [brand]{len(markers)}[/brand] located nodes "
f"([accent]{repeaters}[/accent] repeaters)"
),
)
# -- marker gathering -------------------------------------------------------
async def _gather(self, ctx: AppContext) -> list["MapMarker"]:
"""Collect every located node to plot (see :func:`gather_markers`)."""
return await gather_markers(ctx)
# -- static (CLI) render ----------------------------------------------------
async def _render_static(
self, ctx: AppContext, markers: list["MapMarker"], params: dict[str, Any]
) -> None:
"""Fetch tiles synchronously and print a one-shot map fitted to the nodes."""
import asyncio
from ..core.geo import Viewport
from ..ui.map_render import render_map
from ..ui.map_screen import basemap_source
cell_w = int(params.get("width") or min(ctx.console.size.width - 2, 160))
cell_h = max(12, cell_w * 4 // 13) # keep roughly the terminal's aspect
dot_w, dot_h = cell_w * 2, cell_h * 4
source = basemap_source(ctx)
max_zoom = await asyncio.to_thread(lambda: source.max_zoom)
coords = [(m.lat, m.lon) for m in markers]
if params.get("zoom") is not None:
from ..core.geo import BBox
center = BBox.around(coords).center
vp = Viewport(center[0], center[1], int(params["zoom"]), dot_w, dot_h)
else:
vp = Viewport.fit(
coords,
dot_w,
dot_h,
max_zoom=max_zoom,
fraction=params.get("fraction", DEFAULT_VIEW_FRACTION),
)
tiles = {}
if params.get("basemap", True):
for tile in vp.tiles(max_zoom):
tiles[tile] = await asyncio.to_thread(source.load_tile, *tile)
lines = render_map(vp, tiles, markers)
body = Text.from_ansi("\n".join(lines))
ctx.ui.show(Group(body, Text(""), _legend(markers)))
def register_cli(self, app: typer.Typer) -> None:
"""Register the ``map`` subcommand.
Args:
app: The Typer application.
"""
from ..cli import run_tool_command
@app.command(name=self.name, help=self.help)
def _map(
width: Optional[int] = typer.Option(
None, "--width", "-w", help="Map width in character cells"
),
zoom: Optional[int] = typer.Option(
None, "--zoom", "-z", help="Fixed zoom level (omit to fit the nodes)"
),
fraction: float = typer.Option(
DEFAULT_VIEW_FRACTION,
"--fraction",
"-f",
min=0.0,
max=1.0,
help="Fraction of nodes to frame: the densest that many, so distant "
"outliers don't zoom the view out. 1.0 fits every node. Ignored with --zoom",
),
basemap: bool = typer.Option(
True, "--basemap/--no-basemap", help="Draw the OpenStreetMap street basemap"
),
) -> None:
if not 0.0 < fraction <= 1.0:
raise typer.BadParameter("--fraction must be greater than 0 and at most 1")
params: dict[str, Any] = {
"static": True, "basemap": basemap, "fraction": fraction,
}
if width is not None:
params["width"] = width
if zoom is not None:
params["zoom"] = zoom
run_tool_command(self, params)
async def gather_markers(ctx: AppContext) -> list["MapMarker"]:
"""Collect every located node to plot: the device's contacts, plus our own node.
The companion's **contact list** is the authoritative source for a node's name,
type (repeater vs. leaf), and advertised position — the passive-monitor
observations only carry a location for the rare node that broadcasts one in an
advert. So contacts drive the markers, and each contact is enriched with signal
detail from the observations when we've overheard it directly.
Shared by the ``map`` tool and the config editor's pick-a-location map, so both
show the same mesh.
"""
from ..ui.map_render import MapMarker
observed = {n.node: n for n in ctx.repo.heard_nodes() if n.node}
markers: list[MapMarker] = []
seen: set[str] = set()
for contact in await _contacts(ctx):
if not contact.has_location or not usable_fix(contact.lat, contact.lon):
continue
key = contact.key_prefix or (contact.public_key or "")[:12]
if key:
seen.add(key)
markers.append(
MapMarker(
label=contact.name or key or "?",
lat=float(contact.lat),
lon=float(contact.lon),
is_repeater=contact.is_repeater,
detail=_signal_detail(observed.get(key)),
key=contact.public_key or contact.key_prefix or None,
)
)
# A node we overheard advertising a location but that isn't in our contacts.
for node in observed.values():
if not node.has_location or node.node in seen:
continue
if not usable_fix(node.lat, node.lon):
continue
markers.append(
MapMarker(
label=node.name or node.node or "?",
lat=float(node.lat),
lon=float(node.lon),
is_repeater=node.is_repeater,
detail=_signal_detail(node),
key=node.public_key or node.node or None,
)
)
self_marker = await _self_marker(ctx)
if self_marker is not None:
markers.append(self_marker)
return markers
async def _contacts(ctx: AppContext) -> list:
"""Fetch the device's contacts, best-effort (an unreachable radio yields none)."""
try:
return await ctx.devstate.contacts()
except Exception: # noqa: BLE001 - the map still works from observations alone
return []
async def _self_marker(ctx: AppContext) -> Optional["MapMarker"]:
"""Build a marker for our own node from the device, if its location is known."""
from ..ui.map_render import MapMarker
try:
info = await ctx.devstate.self_info()
except Exception: # noqa: BLE001 - the map is useful without our own position
return None
lat, lon = _as_float(info.get("adv_lat")), _as_float(info.get("adv_lon"))
if lat is None or lon is None or not usable_fix(lat, lon):
return None # a device with no fix reports 0/0 (or nonsense out-of-range)
return MapMarker(
label=str(info.get("name") or "this node"),
lat=lat,
lon=lon,
is_repeater=info.get("adv_type") == NODE_TYPE_REPEATER,
is_self=True,
key=str(info.get("public_key") or "") or None,
)
def _legend(markers: list["MapMarker"]) -> Table:
"""A compact legend: self → repeaters → leaf nodes, with coordinates and detail.
Names take their key-derived hue (our own the pure-white ``you``), matching the
interactive map's labels; the glyph keeps the marker's type colour.
"""
from ..ui.map_render import _NODE, _REPEATER, _SELF
from ..ui.theme import name_style
table = Table(box=None, padding=(0, 2, 0, 0), expand=False)
table.add_column("")
table.add_column("NODE")
table.add_column("TYPE")
table.add_column("COORDS", justify="right")
table.add_column("HEARD")
ordered = sorted(markers, key=lambda m: -m._rank())
for m in ordered:
glyph, color = _SELF if m.is_self else (_REPEATER if m.is_repeater else _NODE)
kind = "you" if m.is_self else ("repeater" if m.is_repeater else "node")
table.add_row(
Text(glyph, style=color),
Text(m.label, style="you" if m.is_self else name_style(m.label, m.key)),
Text(kind, style="muted"),
Text(f"{m.lat:.4f}, {m.lon:.4f}", style="muted"),
Text(m.detail, style="muted"),
)
return table
def _signal_detail(node: object) -> str:
"""A compact 'N pkts · +x.x dB' reception note for a heard node, or '' if unheard."""
if node is None:
return ""
detail = f"{node.count} pkts" # type: ignore[attr-defined]
if node.median_snr is not None: # type: ignore[attr-defined]
detail += f" · {node.median_snr:+.1f} dB" # type: ignore[attr-defined]
return detail
def _as_float(value: object) -> Optional[float]:
"""Best-effort float conversion, returning ``None`` on missing/garbage values."""
if value is None:
return None
try:
return float(value) # type: ignore[arg-type]
except (TypeError, ValueError):
return None