A record walk must now be a trail — never the same link twice in the same direction (the reverse crossing stays legal, so target boomerangs still qualify). Repeating a stretch would let its score be farmed, so walk_scores disqualifies such walks from every board at once; the composer shows a yellow "not a trail" note while one is being built, and Trace gates it behind an amber Cancel/Trace confirm. Matching non-trail records were purged from the local database (one-off; the rule never shipped, so no migration). The inline "new record" note becomes a floating dialog once a run settles (one per run, Close default, Trophy case on the left). Choosing Trophy case resolves the whole trace session first, and the trophy case's own Trace this path no longer reopens the browser behind the trace screen — both directions unwind to the main menu instead of piling up states to Esc through. Committing the path composer also parks the action cursor on Trace, so compose-then-Enter walks the new route; Esc leaves the cursor put. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
374 lines
15 KiB
Python
374 lines
15 KiB
Python
"""Trophy-case dialog tests: one record's full story, headless.
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Driven like the other screen tests — ``render_body`` is pure lines-out and ``handle``
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pure state — so the stats lanes, the route, and the renamed *Trace this path* action
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are all assertable without a terminal.
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"""
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from __future__ import annotations
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import asyncio
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import io
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import re
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from datetime import datetime, timezone
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from pathlib import Path
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import pytest
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from rich.console import Console
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from meshterm.context import AppContext
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from meshterm.core.admin_store import AdminStore
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from meshterm.core.config import Settings
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from meshterm.core.device_store import DeviceStore
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from meshterm.persistence.repository import DiscoveredPath, Repository
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from meshterm.services.records import CATEGORY_BY_ID
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from meshterm.ui.records_screen import RecordDialog, WalkVertex, open_records
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from meshterm.ui.surface import TuiUi
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from meshterm.ui.tui.prompt import TypedConfirmDialog
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from meshterm.ui.tui.screen import CANCEL
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from meshterm.ui.tui.select import SelectScreen
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from meshterm.ui.tui.session import TuiSession
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from meshterm.ui.widgets import node_marker, self_marker
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HUB_ID, FAR_ID = "3d63c6429436", "f2c24f54551e"
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def _loop_shape() -> list[WalkVertex]:
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"""A three-point circuit — us and two positioned hops — enough to enclose an area."""
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sglyph, scolor = self_marker()
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hglyph, hcolor = node_marker(2) # a repeater
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nglyph, ncolor = node_marker(1) # a plain node
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return [
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WalkVertex(0.0, 0.0, sglyph, scolor, True),
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WalkVertex(2.0, 1.0, hglyph, hcolor, False),
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WalkVertex(1.0, 3.0, nglyph, ncolor, False),
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]
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def _plain(lines: list[str]) -> str:
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return re.sub(r"\x1b\[[0-9;]*m", "", "\n".join(lines))
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def _resolve(hop: str) -> str:
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return {HUB_ID: "YUL-Cartierville", FAR_ID: "Far"}.get(hop, hop)
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def _record(**kw) -> DiscoveredPath:
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defaults = dict(
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id=1, category="grand_tour", width_bytes=1, spec="3d,f2",
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route=(HUB_ID, FAR_ID), score=2.0,
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stats={
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"hop_count": 2, "distinct_nodes": 2, "repeats": False, "min_snr": 6.0,
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"km_travelled": 3.2, "km_complete": True, "far_km": 1.5, "rtt_ms": 250.0,
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},
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app_version="0.1.0",
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discovered_at=datetime(2026, 7, 12, 14, 30, tzinfo=timezone.utc),
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)
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defaults.update(kw)
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return DiscoveredPath(**defaults)
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def _dialog(record: DiscoveredPath, rank: int = 1, **kw) -> RecordDialog:
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return RecordDialog(
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record, CATEGORY_BY_ID[record.category], rank,
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resolve=_resolve, device_label="Homestead", device_hash=None, **kw,
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)
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def test_record_dialog_shows_stats_route_and_the_trace_action() -> None:
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"""Score in the category's unit, the resolved route bracketed by us, and actions."""
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body = _plain(_dialog(_record()).render_body(60))
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assert "2 nodes" in body # the score, in the discipline's own unit
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assert "YUL-Cartierville" in body # a resolved relay on the route
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assert "Homestead" in body # us, bracketing the walked route
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assert "Trace this path" in body # the renamed action (was "Walk again")
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assert "Walk again" not in body
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assert "Delete record" in body
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assert "Back" in body
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def test_record_dialog_draws_the_walk_as_a_route_graph() -> None:
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"""The walk is drawn on THE route graph — us starred at both ends, over a caption."""
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body = _plain(_dialog(_record()).render_body(60))
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graph = body[: body.index("labels = hash byte")]
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assert graph.count("★") == 2 # our node marks both endpoints of the round trip
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assert "labels = hash byte" in body # the graph's caption
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assert any("⠀" <= ch <= "⣿" for ch in body) # braille edges are drawn
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def test_record_dialog_shows_the_node_type_legend() -> None:
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"""The standard node-type key sits under the graph, so its markers read."""
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body = _plain(_dialog(_record()).render_body(60))
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assert "★ you" in body and "▲ repeater" in body and "◉ sensor" in body
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def test_record_graph_marks_a_repeater_relay_with_its_triangle() -> None:
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"""A relay whose type is a repeater draws ▲, not the generic ● dot."""
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dialog = _dialog(_record(), type_of=lambda h: 2 if h == HUB_ID else None)
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graph = _plain(dialog._graph_lines(60))
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assert "▲" in graph # the repeater relay, in its map glyph
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def test_record_graph_collapses_a_revisited_route_to_distinct_nodes() -> None:
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"""A boomerang that doubles back seats each node once — the depth graph can't stack a
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node on itself — so the revisiting route draws the same graph as its distinct one."""
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looping = _dialog(_record(route=(HUB_ID, FAR_ID, HUB_ID)))
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distinct = _dialog(_record(route=(HUB_ID, FAR_ID)))
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assert looping._graph_lines(60) == distinct._graph_lines(60)
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graph = _plain(looping._graph_lines(60))
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assert "3d" in graph and "f2" in graph # both distinct relays labelled, neither piled
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def test_record_dialog_title_names_the_discipline_and_rank() -> None:
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"""The title uses the plain discipline name and the board standing."""
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assert _dialog(_record(), rank=3).title == "Record — Most nodes #3"
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def test_record_dialog_marks_incomplete_distance_as_a_lower_bound() -> None:
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"""A Longest-distance walk with an unpositioned hop reads ``≥``, never exact."""
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record = _record(
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category="long_haul", score=8.4,
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stats={"km_travelled": 8.4, "km_complete": False,
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"hop_count": 3, "distinct_nodes": 3},
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)
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body = _plain(_dialog(record).render_body(60))
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assert "≥ 8.4 km" in body
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def test_record_dialog_enter_commits_the_trace_action() -> None:
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"""The cursor opens on Trace this path, so Enter hands back ``"trace"``."""
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dialog = _dialog(_record())
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captured: list = []
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dialog.resolve = captured.append # type: ignore[method-assign]
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assert dialog._actions[dialog._index] == "trace"
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dialog.handle("enter")
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assert captured == ["trace"]
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def test_record_dialog_down_moves_to_delete() -> None:
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"""↑/↓ walk the action rows in order."""
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dialog = _dialog(_record())
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dialog.handle("down")
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assert dialog._actions[dialog._index] == "delete"
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def test_record_dialog_names_the_far_point() -> None:
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"""The reached node's name rides beside the far-point distance."""
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body = _plain(_dialog(_record(), far_label="Far").render_body(60))
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assert re.search(r"far point\s+1\.5 km\s+Far", body)
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def test_record_dialog_shows_reliability_when_the_far_node_has_history() -> None:
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"""The reliability lane reads the % and its sample count; absent without history."""
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with_rate = _plain(_dialog(_record(), reliability=(0.875, 7, 8)).render_body(60))
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assert re.search(r"reliability\s+88%", with_rate)
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assert "7/8" in with_rate
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without = _plain(_dialog(_record()).render_body(60))
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assert "reliability" not in without
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def test_record_dialog_draws_the_enclosed_area_beside_the_stats() -> None:
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"""A drawable walk pins its area, with node markers and no labels, right of the stats."""
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lines = _plain(
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_dialog(_record(), far_label="Far", shape=_loop_shape()).render_body(58)
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).splitlines()
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stats_block = lines[: lines.index("")] # the lanes, up to the blank before the graph
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block = "\n".join(stats_block)
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assert stats_block[0].startswith("score") # the drawing rides beside the stats
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assert any(chr(0x2800) <= ch <= chr(0x28FF) for ch in block) # the area, in braille
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assert "★" in block # us pinned at the origin
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assert "▲" in block # the repeater vertex, in its map glyph
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assert "Far" in block # the far-point name (in the stats, not a drawing label)
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def test_record_dialog_drops_the_area_drawing_when_too_narrow() -> None:
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"""Below the side-by-side floor the stats reclaim the width; the far name stays."""
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body = _plain(_dialog(_record(), far_label="Far", shape=_loop_shape()).render_body(40))
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lines = body.splitlines()
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score_row = next(line for line in lines if line.startswith("score"))
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assert not any(chr(0x2800) <= ch <= chr(0x28FF) for ch in score_row) # no drawing
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assert "Far" in body # the far-point name survives the drop
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def test_record_dialog_scrolls_free_of_the_action_cursor() -> None:
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"""PgUp/PgDn/Home/End scroll the card; the action cursor stops following."""
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dialog = _dialog(_record(), shape=_loop_shape())
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dialog.note_metrics(40, 10) # a body taller than the viewport
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assert dialog.cursor_line() is None # opens at the top, free of the cursor
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dialog.handle("pagedown")
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assert dialog.scroll > 0 and not dialog._follow
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dialog.handle("end")
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assert dialog.scroll == 30 # total 40 − viewport 10
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dialog.handle("home")
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assert dialog.scroll == 0
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def test_record_dialog_arrows_follow_the_action_cursor() -> None:
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"""An arrow re-arms cursor-follow so the selected action is kept in view."""
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dialog = _dialog(_record())
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dialog.handle("pagedown") # into free-scroll
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assert not dialog._follow
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dialog.handle("down")
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assert dialog._follow
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dialog.render_body(60) # the frame renders before reading the cursor
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assert dialog.cursor_line() is not None
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# --- the browser loop: dialogs float over the trophy case, never a blank frame ------
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@pytest.fixture()
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def tui_ctx(tmp_path: Path) -> AppContext:
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"""A mock-backed context wired to a headless TUI session (no prompt_toolkit app)."""
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settings = Settings(config_dir=tmp_path, db_path=tmp_path / "records.db")
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ctx = AppContext(
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console=Console(file=io.StringIO()),
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settings=settings,
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repo=Repository(settings.db_path),
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device_store=DeviceStore(tmp_path / "devices.json"),
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admin_store=AdminStore(tmp_path / "admin.json"),
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mock=True,
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)
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ctx.ui = TuiUi(TuiSession())
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yield ctx
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ctx.repo.close()
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async def _step_until(predicate, *, limit: int = 200):
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"""Yield to the event loop until ``predicate()`` is truthy; return it (or its last value)."""
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value = predicate()
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for _ in range(limit):
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if value:
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return value
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await asyncio.sleep(0)
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value = predicate()
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return value
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def _trophy_case(session, *, other_than=None):
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"""The trophy-case browser on top of the stack, if it is the frontmost screen."""
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top = session.top
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if isinstance(top, SelectScreen) and top.title == "Trophy case" and top is not other_than:
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return top
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return None
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async def test_delete_all_confirm_floats_over_the_browser(tui_ctx) -> None:
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"""The trophy case stays drawn full-frame behind the "Delete all records" confirm.
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Regression: the browser was run *then popped* before the confirm opened, so the confirm
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floated over a blank frame — the background "cleared". Re-pushing the browser as the
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backdrop keeps it the full-frame base while the red typed-delete gate floats over it.
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"""
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ctx = tui_ctx
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session = ctx.ui.session
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ctx.repo.record_discovery(
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"grand_tour", 1, "3d,f2", (HUB_ID, FAR_ID),
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score=2.0, stats={"hop_count": 2, "distinct_nodes": 2}, app_version="0.1.0",
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)
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task = asyncio.ensure_future(open_records(ctx))
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try:
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browser = await _step_until(lambda: _trophy_case(session))
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assert browser is not None, "the trophy case list never opened"
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browser.resolve(("del_all", None, 0, None)) # choose "Delete all records"
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confirm = await _step_until(
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lambda: session._float_layers()[0] if session._has_float() else None
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)
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assert isinstance(confirm, TypedConfirmDialog) # the red typed-delete gate
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assert session._base_screen() is browser # the browser is still the full-frame base
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confirm.resolve(CANCEL) # Esc — back out without deleting
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again = await _step_until(lambda: _trophy_case(session, other_than=browser))
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assert again is not None, "the browser never reopened after the confirm"
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again.resolve(("back", None, 0, None)) # leave the trophy case
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result = await task
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finally:
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if not task.done():
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task.cancel()
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assert result == {"records": 1} # backed out — the record still stands
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async def test_delete_a_disciplines_records_is_a_popup_over_the_browser(tui_ctx) -> None:
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"""Picking a discipline to delete floats a popup over the browser, not a full-screen list.
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The discipline picker is a floating :class:`SelectScreen`; with the browser kept on the
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stack it draws as a centered popup over the visible trophy case (``_base_screen`` stays
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the browser) instead of replacing the whole frame.
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"""
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ctx = tui_ctx
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session = ctx.ui.session
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ctx.repo.record_discovery(
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"grand_tour", 1, "3d,f2", (HUB_ID, FAR_ID),
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score=2.0, stats={"hop_count": 2, "distinct_nodes": 2}, app_version="0.1.0",
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)
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task = asyncio.ensure_future(open_records(ctx))
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try:
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browser = await _step_until(lambda: _trophy_case(session))
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assert browser is not None
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browser.resolve(("del_cat", None, 0, None)) # "Delete a discipline's records…"
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picker = await _step_until(
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lambda: session._float_layers()[0] if session._has_float() else None
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)
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assert isinstance(picker, SelectScreen) # a floating popup, not the frame
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assert picker.title == "Delete a discipline's records"
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assert session._base_screen() is browser # the browser stays behind it
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picker.resolve(CANCEL) # Esc — abandon the pick
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again = await _step_until(lambda: _trophy_case(session, other_than=browser))
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assert again is not None
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again.resolve(("back", None, 0, None))
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result = await task
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finally:
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if not task.done():
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task.cancel()
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assert result == {"records": 1}
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async def test_trace_this_path_unwinds_to_the_menu_not_the_browser(
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tui_ctx, monkeypatch
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) -> None:
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"""After the Trace path hand-off, ``open_records`` returns instead of reopening.
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The anti-deep-stack rule: trophy case → Trace this path → (trace screen closes)
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must land on the main menu, not back in the browser — otherwise bouncing between
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the boards and the trace screens piles up states the user has to Esc through.
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"""
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ctx = tui_ctx
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session = ctx.ui.session
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ctx.repo.record_discovery(
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"grand_tour", 1, "3d,f2", (HUB_ID, FAR_ID),
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score=2.0, stats={"hop_count": 2, "distinct_nodes": 2}, app_version="0.1.0",
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)
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walked: list[str] = []
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async def fake_trace_path(ctx_, spec=""): # noqa: ANN001
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walked.append(spec)
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return 0
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monkeypatch.setattr("meshterm.ui.trace_screen.open_trace_path", fake_trace_path)
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task = asyncio.ensure_future(open_records(ctx))
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try:
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browser = await _step_until(lambda: _trophy_case(session))
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assert browser is not None
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record = ctx.repo.discoveries("grand_tour")[0]
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browser.resolve(("open", CATEGORY_BY_ID["grand_tour"], 1, record))
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dialog = await _step_until(
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lambda: session._float_layers()[0] if session._has_float() else None
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)
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assert isinstance(dialog, RecordDialog)
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dialog.resolve("trace") # "Trace this path"
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result = await task # …and the flow returns; no browser re-entry to unwind
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finally:
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if not task.done():
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task.cancel()
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assert walked == ["3d,f2"] # the record's spec went straight to Trace path
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assert result == {"records": 1}
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