Files
MeshTerm/meshterm/persistence
Jean-Pierre MartineauandClaude Opus 4.8 b02e3b9f4b Always render the map in braille, dropping block mode
The block-element fallback halved the vertical resolution and looked
poor, so remove the braille/block toggle entirely. Drops the `t` key,
the persisted map_block preference, and the quadrant-glyph rendering
path; the map now always draws 2x4 braille dots.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-08 23:18:51 -04:00
..