The menu asks "What would you like to do?" and its five sections each name a doing. "What is this thing, and who made it" is not one, and had nowhere to go — so it gets the sixth section, the one that names a subject, sorted last where a reader who has run out of things to do finds it. Three pages, in the order a stranger asks: About MeshTerm what this is, where it came from, its terms About the author the person behind it, on the mesh and off it Support this project what keeps it going, and the ways to help Every page is scaffolding: the headings are the settled part, and each section carries one lowercase muted "placeholder — …" line where its prose will go. That is the app's own empty-state voice, so an unwritten page reads as deliberately unwritten rather than as a screen that failed to load, and filling one in means replacing its placeholder — the screen, the menu rows and the CLI faces all follow unchanged. What is not a placeholder is the version, the author and the copyright span: they come from the package itself, so the About page can never describe a build it isn't running inside. The pages act on nothing — no radio, no database, no device — so each opens straight to its screen with no prompt first, and each keeps a CLI face (meshterm about / about-author / support) printing the same page to a shell. Two new icons, both funnelled for the console: 📖 read/about becomes ¶, the page-of-prose mark, and 💰 support/donate becomes $. ScrollScreen earns a derived footer hint on the way through. A read-only body has only two keys to name, the pager and Esc, so passing "↑↓ PgUp/ PgDn scroll · Esc close" at every call site was both repetition and a lie on a body that fits — the standing rule is that a footer never advertises a key that would do nothing. Left unset, it now names the pager only while the content actually overflows, and takes its Esc verb from the surface: a floating view closes, a full screen goes back. Every existing caller passes its hint explicitly and is untouched. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
230 lines
8.6 KiB
Python
230 lines
8.6 KiB
Python
"""The tool plugin contract and registry.
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A *tool* is one menu option / CLI subcommand. Subclass :class:`Tool`, decorate it with
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:func:`register`, and implement :meth:`Tool.run`. The same registry drives both the
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interactive menu and the Typer CLI, and :meth:`Tool.execute` wraps every invocation in a
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logged ``runs`` row, so new tools get persistence and logging for free.
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"""
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from __future__ import annotations
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from abc import ABC, abstractmethod
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from dataclasses import dataclass, field
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from typing import TYPE_CHECKING, Any, Optional
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if TYPE_CHECKING: # avoid importing typer/context at module load for fast startup
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import typer
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from ..context import AppContext
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@dataclass(slots=True)
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class ToolResult:
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"""The outcome of a tool execution.
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Attributes:
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summary: JSON-serializable summary persisted to the run record.
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message: Optional human-readable closing message.
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artifacts: Paths to any files produced (e.g. generated visualizations).
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"""
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summary: dict[str, Any] = field(default_factory=dict)
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message: Optional[str] = None
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artifacts: list[str] = field(default_factory=list)
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class Tool(ABC):
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"""Base class for all MeshTerm features.
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Class Attributes:
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name: CLI identifier (kebab-case), unique across tools.
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title: Display name shown as the interactive menu item and on the tool's result
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window. Capitalized, and kept identical to the screen the item opens so the
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menu never promises one name and delivers another. Falls back to ``name``.
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help: One-line description shown in the menu and ``--help`` (no trailing period).
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icon: Emoji drawn before the title in the interactive menu (and only there — the
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result window keeps the plain title). Single-codepoint, emoji-presentation
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glyphs only, so the two-cell width holds across terminals (see
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:mod:`meshterm.ui.tui.emoji_width`).
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category: Grouping label used to organize the interactive menu.
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order: Sort key within a category (lower sorts first).
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menu_visible: Whether the tool appears in the interactive menu. Set ``False`` for
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CLI-only tools (e.g. startup-time diagnostics with no place in a connected
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session); such tools still register a CLI subcommand as usual.
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popup: Whether the menu stays pushed while this tool runs, so the tool's prompts
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and result float over it as modal popups (the quit-dialog pattern) instead of
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replacing the screen. For quick dialog-sized tools; a tool that pushes its
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own full screen keeps the default.
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"""
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name: str = ""
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title: str = ""
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help: str = ""
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icon: str = ""
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category: str = "General"
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order: int = 100
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menu_visible: bool = True
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popup: bool = False
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@abstractmethod
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async def run(self, ctx: "AppContext", params: dict[str, Any]) -> ToolResult:
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"""Execute the tool's work.
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Args:
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ctx: Shared application context (console, device, repository, ...).
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params: Validated parameters for this invocation.
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Returns:
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A :class:`ToolResult` describing the outcome.
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"""
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async def prompt_params(self, ctx: "AppContext") -> dict[str, Any]:
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"""Interactively gather parameters for the menu.
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The default implementation requires no parameters. Tools override this to ask
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the user via ``questionary``.
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Args:
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ctx: Shared application context.
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Returns:
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A parameter dict compatible with :meth:`run`.
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"""
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return {}
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def register_cli(self, app: "typer.Typer") -> None:
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"""Register this tool as a Typer subcommand.
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The default registers a no-argument command. Tools with parameters override this
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to declare typed options, then delegate to :meth:`execute`.
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Args:
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app: The Typer application to add the command to.
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"""
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from ..cli import run_tool_command
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@app.command(name=self.name, help=self.help)
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def _command() -> None:
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run_tool_command(self, {})
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async def execute(self, ctx: "AppContext", params: dict[str, Any]) -> ToolResult:
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"""Run the tool wrapped in run-logging and error capture.
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Opens a ``runs`` row before execution and closes it with the final status and
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summary afterward, regardless of success.
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Args:
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ctx: Shared application context.
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params: Parameters for this invocation.
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Returns:
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The :class:`ToolResult` from :meth:`run`.
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Raises:
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Exception: Re-raises any error from :meth:`run` after recording it.
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"""
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from ..core.connection import DeviceCommandError
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from ..core.device_config import DeviceConfigError
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from ..core.selection import DeviceSelectionError
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run_id = ctx.repo.start_run(self.name, params, ctx.profile_name)
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ctx.log.debug("run %s start: tool=%s params=%s", run_id, self.name, params)
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try:
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result = await self.run(ctx, {**params, "_run_id": run_id})
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except (DeviceSelectionError, DeviceConfigError, DeviceCommandError) as exc:
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# Expected user-facing condition (no/ambiguous device, bad config value, or
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# a transient command failure): record it but don't dump a traceback;
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# callers print the message cleanly.
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ctx.repo.finish_run(run_id, "error", {"error": str(exc)})
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ctx.log.debug("run %s aborted: %s", run_id, exc)
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raise
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except Exception as exc: # noqa: BLE001 - we record then re-raise
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ctx.repo.finish_run(run_id, "error", {"error": str(exc)})
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ctx.log.exception("run %s failed: %s", run_id, exc)
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raise
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ctx.repo.finish_run(run_id, "ok", result.summary)
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ctx.log.debug("run %s ok", run_id)
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return result
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_REGISTRY: dict[str, Tool] = {}
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#: Explicit menu ordering for tool categories. The menu asks "What would you like to
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#: do?", so its sections answer that: each names a *doing*, not a subject, and holds
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#: everything that shares it. Message leads (the everyday features, plus the book you
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#: pick a recipient from), then Watch (what the mesh is doing, what it did, what to be
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#: told about), Explore (where the nodes are, how they reach each other, and the boards
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#: that score the walking), then the two scopes a setting can belong to — This node, the
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#: radio in your hand, and Other nodes, someone else's over the mesh.
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#:
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#: About MeshTerm closes the list and is the one section that names a *subject* instead:
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#: "what is this thing, and who made it" is a question none of the five doings can hold,
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#: and its pages act on nothing — so it sits last, where a reader who has run out of
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#: things to do finds it. Categories not listed here sort last, alphabetically, so a new
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#: category still appears.
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_CATEGORY_ORDER = [
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"Message",
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"Watch",
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"Explore",
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"This node",
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"Other nodes",
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"About MeshTerm",
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]
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def _category_rank(category: str) -> int:
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"""Return a category's sort rank (its position in ``_CATEGORY_ORDER``, else last)."""
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try:
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return _CATEGORY_ORDER.index(category)
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except ValueError:
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return len(_CATEGORY_ORDER)
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def register(cls: type[Tool]) -> type[Tool]:
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"""Class decorator that instantiates a tool and adds it to the registry.
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Args:
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cls: The :class:`Tool` subclass to register.
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Returns:
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The unchanged class (so the decorator is transparent).
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Raises:
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ValueError: If the tool has no ``name`` or the name is already registered.
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"""
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instance = cls()
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if not instance.name:
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raise ValueError(f"{cls.__name__} must define a non-empty 'name'.")
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if instance.name in _REGISTRY:
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raise ValueError(f"Duplicate tool name: {instance.name!r}")
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_REGISTRY[instance.name] = instance
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return cls
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def all_tools() -> list[Tool]:
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"""Return all registered tools sorted by category rank, then order, then name.
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Categories are ordered by :data:`_CATEGORY_ORDER` (Mesh first), so the first-class
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Chat and Channels tools lead the menu; within a category, ``order`` then ``name`` break
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ties.
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Returns:
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The registered tool instances in stable menu order.
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"""
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return sorted(
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_REGISTRY.values(),
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key=lambda t: (_category_rank(t.category), t.category, t.order, t.name),
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)
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def get_tool(name: str) -> Optional[Tool]:
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"""Look up a registered tool by name.
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Args:
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name: The tool's ``name``.
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Returns:
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The tool instance, or ``None`` if not registered.
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"""
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return _REGISTRY.get(name)
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