Queue a direct message for a node that isn't reachable right now and a
session-long background loop delivers it when the recipient is next
heard — or at a scheduled local time ("next 07:00", "in 3 h", any
HH:MM). Each attempt is an ordinary chat send (it lands in the
conversation history with its ack state, exactly as if typed); failures
back off exponentially and, after the first shot, wait until the node
is heard again, so an absent node is never hammered on faith. One
attempt per pass keeps a backlog draining politely, and after five
unacknowledged tries the courier gives up and says so. Outcomes raise
Watchtower alerts, so the header's badge lights when an overnight
delivery finally lands.
The outbox persists in courier.json (a queued message must survive
restarts or the promise is hollow), a Mesh-section screen carries the
queueing flow, per-entry Send now / Cancel, and the finished history,
and a scripted `courier <node> <text…> [--at HH:MM]` queues without
transmitting anything.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
226 lines
8.8 KiB
Python
226 lines
8.8 KiB
Python
"""Courier tests: the outbox store, delivery eligibility, and the attempt flow.
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The service is driven synchronously (eligibility) and through stubbed chat sends
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(attempts), so no timers or hardware are involved.
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"""
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from __future__ import annotations
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import logging
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from datetime import timedelta
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from pathlib import Path
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from meshterm.core.courier_store import DONE_CAP, QUEUED, CourierStore
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from meshterm.core.models import ChatMessage, Contact, utcnow
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from meshterm.core.watch_store import WatchStore
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from meshterm.services.courier import FRESH_S, MAX_ATTEMPTS, CourierService
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from meshterm.ui.courier_screen import parse_clock
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NODE = "3d" * 6
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CONTACT = Contact(name="YUL", public_key="3d" * 32)
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class _StubChat:
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"""Scripted chat service: pops the next ack outcome per send."""
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def __init__(self, outcomes: list[bool]) -> None:
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self.outcomes = list(outcomes)
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self.sent: list[tuple[str, str]] = []
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async def send_direct(self, contact: Contact, text: str) -> ChatMessage:
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self.sent.append((contact.name, text))
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acked = self.outcomes.pop(0) if self.outcomes else False
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return ChatMessage(text=text, outbound=True, acked=acked)
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class _StubDevice:
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async def get_contacts(self) -> list[Contact]:
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return [CONTACT]
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class _StubContext:
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"""Minimal stand-in for :class:`~meshterm.context.AppContext`."""
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def __init__(self, tmp_path: Path, outcomes: list[bool]) -> None:
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self.courier_store = CourierStore(tmp_path / "courier.json")
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self.watch_store = WatchStore(tmp_path / "watchtower.json")
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self.chat = _StubChat(outcomes)
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self.is_connected = True
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self.log = logging.getLogger("test.courier")
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self._device = _StubDevice()
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async def device(self) -> _StubDevice:
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return self._device
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def _service(tmp_path: Path, outcomes: list[bool]) -> CourierService:
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return CourierService(_StubContext(tmp_path, outcomes))
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# --- the store --------------------------------------------------------------------------
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def test_store_queue_round_trips_and_persists(tmp_path: Path) -> None:
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"""Queued entries survive a fresh store instance with their schedule intact."""
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path = tmp_path / "courier.json"
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store = CourierStore(path)
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when = utcnow() + timedelta(hours=8)
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queued = store.queue(NODE, "YUL", "hello there", not_before=when)
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assert queued.ident == 1 and queued.status == QUEUED
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again = CourierStore(path)
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entry = again.get(1)
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assert entry is not None and entry.text == "hello there"
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assert entry.not_before == when
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assert again.pending_count() == 1
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def test_store_lifecycle_attempts_finish_cancel_clear(tmp_path: Path) -> None:
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"""Attempt marks, delivery, cancellation, and clearing all behave."""
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store = CourierStore(tmp_path / "courier.json")
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a = store.queue(NODE, "YUL", "one")
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b = store.queue(NODE, "YUL", "two")
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store.note_attempt(a.ident)
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assert store.get(a.ident).attempts == 1
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store.mark_delivered(a.ident)
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assert store.pending() == [store.get(b.ident)]
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assert store.cancel(b.ident) is True
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assert store.pending_count() == 0
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assert store.get(a.ident) is not None # delivered history remains
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store.clear_done()
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assert store.entries() == []
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def test_store_caps_the_finished_history(tmp_path: Path) -> None:
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"""Old finished entries fall off; the waiting queue is never trimmed."""
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store = CourierStore(tmp_path / "courier.json")
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keeper = store.queue(NODE, "YUL", "still waiting")
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for i in range(DONE_CAP + 5):
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entry = store.queue(NODE, "YUL", f"m{i}")
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store.mark_delivered(entry.ident)
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done = [m for m in store.entries() if m.status != QUEUED]
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assert len(done) == DONE_CAP
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assert store.get(keeper.ident) is not None
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# --- eligibility -------------------------------------------------------------------------
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def test_eligibility_waits_for_freshness_and_schedule(tmp_path: Path) -> None:
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"""Plain entries need the node heard; scheduled ones hold until their time."""
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service = _service(tmp_path, [])
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store = service._ctx.courier_store
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now = utcnow()
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plain = store.queue(NODE, "YUL", "hi")
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assert not service.eligible(plain, now) # never heard this session
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service._heard[NODE] = now - timedelta(seconds=FRESH_S + 1)
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assert not service.eligible(plain, now) # heard, but too long ago
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service._heard[NODE] = now
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assert service.eligible(plain, now)
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scheduled = store.queue(NODE, "YUL", "later", not_before=now + timedelta(hours=1))
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assert not service.eligible(scheduled, now) # the schedule holds it
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# Past its time, a scheduled entry's *first* shot fires even unheard-of.
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service._heard.clear()
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assert service.eligible(scheduled, now + timedelta(hours=2))
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def test_eligibility_backs_off_after_failures(tmp_path: Path) -> None:
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"""A failed attempt waits out its (doubling) backoff even when the node is fresh."""
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service = _service(tmp_path, [])
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store = service._ctx.courier_store
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now = utcnow()
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entry = store.queue(NODE, "YUL", "hi")
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service._heard[NODE] = now
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store.note_attempt(entry.ident, when=now)
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entry = store.get(entry.ident)
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assert not service.eligible(entry, now + timedelta(minutes=2))
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assert service.eligible(entry, now + timedelta(minutes=6)) # 5-min base elapsed
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assert service.next_retry_s(entry, now + timedelta(minutes=2)) is not None
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# --- the attempt flow ---------------------------------------------------------------------
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async def test_attempt_delivers_and_raises_the_good_news(tmp_path: Path) -> None:
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"""An acknowledged send settles the entry and lights the Watchtower badge."""
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service = _service(tmp_path, [True])
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ctx = service._ctx
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entry = ctx.courier_store.queue(NODE, "YUL", "hello")
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service._heard[NODE] = utcnow()
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await service._pass()
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assert ctx.chat.sent == [("YUL", "hello")]
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settled = ctx.courier_store.get(entry.ident)
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assert settled.status == "delivered" and settled.attempts == 1
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alerts = ctx.watch_store.alerts()
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assert len(alerts) == 1 and alerts[0].kind == "courier"
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assert "delivered" in alerts[0].message
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async def test_attempt_gives_up_after_the_budget(tmp_path: Path) -> None:
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"""Unacknowledged attempts exhaust the budget and say so, exactly once."""
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service = _service(tmp_path, [False] * MAX_ATTEMPTS)
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ctx = service._ctx
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entry = ctx.courier_store.queue(NODE, "YUL", "hello")
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for _ in range(MAX_ATTEMPTS):
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message = ctx.courier_store.get(entry.ident)
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await service._attempt(message)
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settled = ctx.courier_store.get(entry.ident)
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assert settled.status == "gave-up" and settled.attempts == MAX_ATTEMPTS
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gave = [a for a in ctx.watch_store.alerts() if "gave up" in a.message]
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assert len(gave) == 1
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async def test_pass_attempts_at_most_one_entry(tmp_path: Path) -> None:
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"""A backlog drains one message per pass — the courier never bursts."""
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service = _service(tmp_path, [True, True])
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ctx = service._ctx
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ctx.courier_store.queue(NODE, "YUL", "first")
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ctx.courier_store.queue(NODE, "YUL", "second")
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service._heard[NODE] = utcnow()
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await service._pass()
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assert len(ctx.chat.sent) == 1
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await service._pass()
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assert len(ctx.chat.sent) == 2
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assert [t for _n, t in ctx.chat.sent] == ["first", "second"] # oldest first
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async def test_unknown_contact_spends_no_budget(tmp_path: Path) -> None:
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"""A recipient the device doesn't know yet stays queued, untouched."""
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service = _service(tmp_path, [True])
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ctx = service._ctx
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entry = ctx.courier_store.queue("ff" * 6, "Stranger", "hello")
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outcome = await service._attempt(ctx.courier_store.get(entry.ident))
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assert outcome == "unknown contact"
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settled = ctx.courier_store.get(entry.ident)
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assert settled.status == QUEUED and settled.attempts == 0
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assert ctx.chat.sent == []
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async def test_attempt_now_forces_a_send(tmp_path: Path) -> None:
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"""The screen's Send now works regardless of freshness or schedule."""
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service = _service(tmp_path, [True])
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ctx = service._ctx
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entry = ctx.courier_store.queue(
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NODE, "YUL", "hello", not_before=utcnow() + timedelta(hours=8)
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)
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assert await service.attempt_now(entry.ident) == "delivered"
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assert await service.attempt_now(entry.ident) == "gone" # already settled
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# --- the clock parser ---------------------------------------------------------------------
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def test_parse_clock_finds_the_next_occurrence() -> None:
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"""HH:MM resolves to the next future occurrence, local, returned as UTC."""
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now = utcnow()
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when = parse_clock("07:00", now)
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assert when is not None and when > now
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assert (when - now) <= timedelta(days=1)
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assert when.astimezone().hour == 7 and when.astimezone().minute == 0
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assert parse_clock("7h30", now) is not None
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assert parse_clock("25:00", now) is None
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assert parse_clock("soonish", now) is None
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