Every screen and dialog title now follows the same three rules. Titles
are sentence-cased ("Trace — YUL-Poly", "Dashboard — mesh overview",
"Nodes"), never bare lowercase ("trace · x", "nodes", "command line ·
x", "path width", "admin login" and a dozen siblings). An em dash
introduces a title's subject or qualifier while middle dots stay for
chained status atoms ("Map · z12 · 34 nodes · 2 km across"), so the two
separators mean different things instead of being used at random. And
no title carries an emoji — the icon belongs to the menu row; a
content-sized floating dialog whose title emoji the terminal draws a
cell narrower than Rich measures leaves the border short (the bug the
Send advert popup already documented), so the Watchtower, Courier,
Time machine, identity-key, reboot, sync, restore, location, factory
reset, and advert dialogs all drop theirs.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
204 lines
8.0 KiB
Python
204 lines
8.0 KiB
Python
"""The remote command line: talk to a repeater's CLI over the mesh, readline-style.
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A full-screen terminal onto a logged-in remote node (part of the repeater-admin
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feature): type a command, watch it fly, read the reply in a growing transcript. Every
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command is one mesh transmission, so the screen sends exactly what you commit and one
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at a time — a command in flight parks the prompt until the reply lands (or times out;
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repeaters answer tersely and sometimes not at all).
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The input line behaves like a shell:
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* **↑/↓** recall the node's command history, which persists per node (see
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:class:`~meshterm.core.remote_store.RemoteStore`) so last week's incantation is one
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keystroke away next session.
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* **Tab** completes the current text against the known repeater commands — the fixed
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verbs plus every ``get``/``set`` spelling in the settings catalog — and the best
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match previews muted, ghost-text style, after the cursor.
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* **Enter** sends. The transcript keeps every exchange of the session, newest at the
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bottom, and the view follows the prompt as it grows.
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The screen renders state and routes keys; the owning flow injects ``send`` (which owns
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the radio, the history store, and the reply plumbing) and feeds replies back through
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:meth:`reply` / :meth:`failed`.
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"""
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from __future__ import annotations
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from typing import Callable, Optional
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from rich.console import Group
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from rich.text import Text
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from ..core.remote_config import known_commands
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from .tui.prompt import _LineEditor
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from .tui.render import render_lines
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from .tui.screen import Screen
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from .tui.spinner import Spinner
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#: The transcript's history depth in exchanges (the body scrolls; this caps memory).
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_LOG_CAP = 400
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class RemoteCliScreen(Screen):
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"""A shell-like screen onto one remote node's CLI. The owner does the radio work."""
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floating = False
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def __init__(
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self,
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*,
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node_label: str,
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history: list[str],
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send: Callable[[str], None],
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session: object,
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) -> None:
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"""Create the command line over a node's persisted history.
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Args:
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node_label: The remote node's display name (title and prompt chrome).
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history: The node's prior commands, oldest first (recalled with ↑).
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send: Commits one command (owner-guarded; no-op while one is flying).
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session: The running TUI session (for repaints).
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"""
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super().__init__()
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self.title = f"Command line — {node_label}"
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self._node_label = node_label
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self._send = send
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self._session = session
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self._editor = _LineEditor()
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self._log: list[Text] = []
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self._history = list(history)
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self._recall: Optional[int] = None # index into history while ↑/↓ browse it
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self._draft = "" # what was typed before recall began, restored on ↓ past the end
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self._completions = known_commands()
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self.busy = False
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self._spinner = Spinner()
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self._prompt_line = 0 # body index of the input line (pinned into view)
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# --- owner feed ------------------------------------------------------------------
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def sent(self, command: str) -> None:
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"""Echo a just-sent command into the transcript and park the prompt."""
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row = Text("❯ ", style="brand")
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row.append(command)
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self._append(row)
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self._history.append(command)
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self._recall = None
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self.busy = True
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self._spinner.reset()
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self._session.invalidate()
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def reply(self, text: str) -> None:
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"""Land the node's reply (possibly multi-line) and free the prompt."""
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for line in text.splitlines() or [""]:
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self._append(Text(f" {line}"))
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self.busy = False
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self._session.invalidate()
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def failed(self, note: str, *, error: bool = False) -> None:
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"""Land a timeout/error note and free the prompt."""
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self._append(Text(f" {note}", style="err" if error else "muted"))
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self.busy = False
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self._session.invalidate()
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def tick(self) -> None:
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"""Advance the in-flight spinner (driven by the owner's animation timer)."""
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self._spinner.tick()
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def _append(self, row: Text) -> None:
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row.no_wrap = False
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self._log.append(row)
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del self._log[:-_LOG_CAP]
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# --- input -----------------------------------------------------------------------
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@property
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def footer_hint(self) -> str: # type: ignore[override]
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"""The footer keys, tracking whether a command is in flight."""
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if self.busy:
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return "waiting for the reply… · PgUp/PgDn scroll · Esc back"
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return "Enter send · ↑↓ history · Tab complete · PgUp/PgDn scroll · Esc back"
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def handle(self, action: str, data: str = "") -> None:
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"""Edit the buffer, recall history, complete, send, scroll, or dismiss."""
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if action == "enter":
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command = self._editor.text.strip()
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if command and not self.busy:
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self._editor = _LineEditor()
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self._send(command)
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elif action == "up":
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self._recall_step(-1)
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elif action == "down":
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self._recall_step(1)
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elif action == "tab":
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completion = self._completion()
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if completion is not None:
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self._editor = _LineEditor(completion)
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elif action == "pageup":
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self.scroll_pages(-1)
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elif action in ("pagedown",):
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self.scroll_pages(1)
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elif action == "escape":
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self.resolve(None)
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elif self._editor.edit(action, data):
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self._recall = None # typing leaves the history walk; the buffer is a draft
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self._session.invalidate()
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def _recall_step(self, direction: int) -> None:
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"""Walk the history with ↑/↓, keeping the un-sent draft safe at the new end."""
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if not self._history:
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return
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if self._recall is None:
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if direction > 0:
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return # nothing newer than the draft
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self._draft = self._editor.text
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self._recall = len(self._history) - 1
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else:
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self._recall += direction
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if self._recall >= len(self._history):
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self._recall = None
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self._editor = _LineEditor(self._draft)
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return
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self._recall = max(0, self._recall)
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self._editor = _LineEditor(self._history[self._recall])
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def _completion(self) -> Optional[str]:
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"""The first known command extending the current text, or ``None``."""
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prefix = self._editor.text.lstrip()
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if not prefix:
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return None
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return next((c for c in self._completions if c.startswith(prefix) and c != prefix),
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None)
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# --- rendering ---------------------------------------------------------------------
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def render_body(self, width: int) -> list[str]:
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"""Render the intro, the transcript, and the prompt with its ghost completion."""
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intro = Text(
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f"Talking to {self._node_label} over the mesh — every command is one "
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"transmission.",
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style="muted",
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)
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lines = render_lines(Group(intro, Text(), *self._log), width)
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self._prompt_line = len(lines)
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lines.extend(render_lines(self._prompt(), width))
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self._scroll_total = max(1, len(lines))
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return lines
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def cursor_line(self) -> Optional[int]:
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"""Pin the prompt into view, so the transcript follows itself as it grows."""
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return self._prompt_line
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def _prompt(self) -> Text:
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"""The input line: spinner while waiting, else the editor and its ghost text."""
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if self.busy:
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line = self._spinner.text()
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line.append(" waiting for the reply…", style="muted")
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return line
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line = Text("❯ ", style="brand")
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line.append_text(self._editor.render())
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completion = self._completion()
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if completion is not None:
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line.append(completion[len(self._editor.text.lstrip()):], style="faint")
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return line
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