Files
MeshTerm/meshterm/cli.py
T
Jean-Pierre MartineauandClaude Opus 5 da05dd402f Give the CLI its own voice, meant for a pipe rather than an eye
The CLI had grown the menu's manners -- colour, boxes, section headings,
glyph columns, a closing check mark -- and every one of them is in the way
of the thing it is actually for. It now prints like a standard Unix
utility: plain text, no escape sequences at all, no frames, one record per
line, and nothing wrapped, so a long line runs off the right instead of
folding its fields onto a second one.

meshterm/ui/script.py is the whole vocabulary. Listings are an uppercase
header and space-aligned records; key/value blocks are sysctl's shape, and
a `get` prints the bare value alone. Names are quoted wherever they share a
line, because a name can hold a space or a comma and a bare one is not a
field. A route reads "Origin" (3d),"Relay" (f2),"Us" (a1) -- the hash
outside the quotes, our own node a hop like any other rather than a star,
since the hash is what carries the identity that colour carries on screen.
Times are absolute local ISO-8601 and "-" is the one token for absent.

The return value is now half the report: 0 ok, 1 failure, 2 usage, 3 no
device, 4 the device was reached and the operation failed, 5 nothing to
report. That last one is the point -- a command that ran fine and found
nothing prints nothing and says so in $?, so a script never has to count
output lines to tell an empty mesh from a full one. Errors and progress
moved to stderr, and an expected failure no longer arrives as a traceback.

Two things lose their scripted face rather than get a degraded one. The map
is a picture whose nodes are told apart by colour: monochrome it would be
unreadable, coloured it could not be piped anywhere useful, and the nodes
themselves are still in `contacts`. The QR codes are a second rendering of
a link the output already prints.

ui.ack joins ui.note to draw the line the change needed: a note is output,
an acknowledgement is reassurance a person wants and a script must filter
out, so the menu prints it and the CLI drops it.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-09-08 00:52:48 -04:00

671 lines
30 KiB
Python

"""Typer entry point.
Global options are parsed once in the callback, which builds the shared
:class:`~meshterm.context.AppContext`. Running with no subcommand launches the
interactive menu; otherwise the selected tool's subcommand runs. Both paths funnel
through :func:`run_tool_command` / :func:`run_menu`, so behavior stays identical.
"""
from __future__ import annotations
import asyncio
import logging
import sys
from pathlib import Path
import typer
from rich.console import Console
from .context import AppContext
from .core import exitcodes, win32dll
from .core.admin_store import AdminStore
from .core.config import Settings
from .core.connection import DeviceCommandError, is_connection_lost
from .core.device_config import DeviceConfigError
from .core.device_store import DeviceStore
from .core.instancelock import InstanceBusy, hold_instance_lock
from .core.preferences import PreferenceError, Preferences
from .core.selection import DeviceSelectionError
from .persistence.logging import configure_logging, get_logger, level_from_name, log_path
from .persistence.repository import Repository
from .platforms import Resolution, resolve, set_platform, without_emoji
from .tools import all_tools
from .tools.base import Tool, ToolResult
from .ui import script
from .ui.termfont import emoji_support
from .ui.theme import make_console
#: The exit-status table, printed under every ``--help``. A documented return value is
#: half of what makes the CLI scriptable (the other half is :mod:`meshterm.ui.script`),
#: and a caller should not have to find it in a README.
EXIT_STATUS_EPILOG = "Exit status: " + " · ".join(
f"{code} {meaning}" for code, meaning in exitcodes.MEANINGS.items()
)
app = typer.Typer(
add_completion=False,
no_args_is_help=False,
# Click's own plain help, not Typer's rich one: no boxed Options/Commands panels, no
# colour, no markup to strip out of a piped `--help`. The CLI is read by scripts, and
# its help is read the way every other utility's is (see meshterm.ui.script).
rich_markup_mode=None,
# The one description, same as the package summary and the PyPI page. See
# `meshterm.__doc__` — if this drifts from that, one of them is lying.
help=(
"MeshTerm is a full-featured TUI-based MeshCore client for your terminal. "
"Supports USB, Bluetooth and TCP companion connection. "
"For Windows, macOS and Linux."
),
epilog=EXIT_STATUS_EPILOG,
)
# The context built by the callback and consumed by subcommands within one process.
_state: AppContext | None = None
# The platform resolution the callback made, for the ``platform`` diagnostic subcommand
# to report back (see :func:`platform_command`) without re-deriving it independently.
_platform_resolution: Resolution | None = None
@app.callback(invoke_without_command=True)
def main_callback(
ctx: typer.Context,
profile: str | None = typer.Option(None, "--profile", "-p", help="Device profile"),
port: str | None = typer.Option(None, "--port", help="Serial port override"),
ble: str | None = typer.Option(
None, "--ble", help="Bluetooth address of a companion device (selects the BLE transport)"
),
ble_pin: str | None = typer.Option(
None, "--ble-pin", help="BLE pairing PIN, if the Bluetooth companion requires one"
),
tcp: str | None = typer.Option(
None,
"--tcp",
help="Network address host[:port] of a TCP companion (selects the TCP transport)",
),
mock: bool = typer.Option(False, "--mock", help="Use the built-in simulator"),
db_path: Path | None = typer.Option(None, "--db", help="SQLite database path"),
json_output: bool = typer.Option(False, "--json", help="Machine-readable output"),
quiet: bool = typer.Option(False, "--quiet", "-q", help="Suppress console logging"),
platform: str | None = typer.Option(
None,
"--platform",
help="Force the UI platform (regular|picocalc) instead of auto-detecting it",
),
) -> None:
"""Build the application context and dispatch to the menu or a subcommand.
Args:
ctx: The Click/Typer context.
profile: Named device profile to use.
port: Explicit serial port, overriding the profile.
ble: Explicit Bluetooth address, selecting the BLE transport.
ble_pin: Optional BLE pairing PIN for the Bluetooth companion.
tcp: Explicit network address ``host[:port]``, selecting the TCP transport.
mock: Whether to use the simulator instead of real hardware.
db_path: Override the database location.
json_output: Request machine-readable output from tools.
quiet: Suppress console logging (file logging continues).
platform: Explicit ``--platform`` override; see :func:`meshterm.platforms.resolve`.
"""
global _state, _platform_resolution
# Resolved and installed first, before anything below it (make_console, the theme,
# the eventual TuiSession) reads the active platform.
try:
_platform_resolution = resolve(platform)
except ValueError as exc:
raise typer.BadParameter(str(exc), param_hint="--platform") from exc
# A terminal that cannot draw emoji is asked about here rather than in resolve(),
# which answers "which flavour" from the flag, the env and the device tree and should
# stay that pure — this is the *terminal's* limit, and it applies whichever flavour
# those three chose. See meshterm.ui.termfont.emoji_support.
active = _platform_resolution.platform
if not emoji_support().supported:
active = without_emoji(active)
set_platform(active)
settings = Settings.load()
if db_path is not None:
settings.db_path = db_path
# Two front ends, two consoles, and which one this process gets is settled here — a
# named subcommand is a scripted run, so it prints on the plain, colourless,
# never-wrapping console the CLI's output language is written for (see
# meshterm.ui.script); no subcommand means the menu, which needs the themed one.
scripted = ctx.invoked_subcommand is not None
console = script.console() if scripted else make_console()
# Loaded before logging is configured, because how much goes in the file is one of
# them — and handed to the context afterwards so the file is not read twice.
prefs = Preferences.load(settings.config_dir / "preferences.yaml")
configure_logging(
# A scripted run's stdout carries its answer and nothing else, so log records go
# to stderr instead of interleaving with the data a caller is parsing.
script.stderr_console() if scripted else console,
settings.config_dir,
# And it only hears about faults. Every *expected* failure is already reported on
# stderr in one line and in the exit status (see `_reported`), so echoing the same
# thing again as a WARNING record would say it twice; the file keeps both either
# way. The menu stays at INFO, where the log pane is the only place these show.
level=logging.ERROR if scripted else logging.INFO,
file_level=level_from_name(prefs.log_level),
quiet=quiet or json_output,
)
app_ctx = AppContext(
preferences=prefs,
console=console,
settings=settings,
repo=Repository(settings.db_path),
device_store=DeviceStore(settings.config_dir / "devices.json"),
admin_store=AdminStore(settings.config_dir / "admin.json"),
profile=settings.resolve_profile(profile),
mock=mock,
port_override=port,
ble_override=ble,
tcp_override=tcp,
ble_pin=ble_pin,
json_output=json_output,
explicit_selection=(
profile is not None or port is not None or ble is not None or tcp is not None
),
)
_state = app_ctx
ctx.call_on_close(app_ctx.repo.close)
if ctx.invoked_subcommand is None:
from .ui.menu import run_menu
# Before prompt_toolkit takes the screen: this can change the console's own font,
# or hand the whole session to a better terminal, and the full-screen frame should
# be drawn once, in whatever it ends up in.
if _offer_a_console_that_can_draw_meshterm(console, prefs):
return
# The interactive session is the one that holds the stores in memory and rewrites
# them whole, so it is the one that claims the directory. One-shot subcommands are
# brief and mostly read; blocking `meshterm contacts` because a menu is open in
# another window would be an obstacle rather than a guard.
try:
with hold_instance_lock(settings.config_dir):
asyncio.run(_drive(run_menu(app_ctx), app_ctx))
except InstanceBusy as exc:
console.print(f"[err]✗[/err] {exc}")
raise typer.Exit(code=1) from None
except Exception as exc:
if type(exc).__name__ == "NoConsoleScreenBufferError":
# prompt_toolkit needs a real Win32 console and reports its absence in the
# language of its own internals. A traceback reads as "this app is broken"
# when the answer is "open a different terminal", so answer that instead.
get_logger().warning("no Windows console available: %s", exc)
_report_no_windows_console(console)
raise typer.Exit(code=1) from None
# Logged before it is re-raised, and this is the case the log matters most for:
# a session launched by double-clicking the executable owns its console window,
# so when it dies the window closes with it and takes the traceback along. The
# file is the only thing left to read afterwards.
get_logger().exception("the interactive session raised an unhandled error")
_report_log_location(console, settings.config_dir)
raise
def _offer_a_console_that_can_draw_meshterm(console: Console, prefs: Preferences) -> bool:
"""On the classic Windows console, get the reader somewhere better than it.
Two remedies, and they are not asked the same way.
**Windows Terminal** first, and simply done. It is the only thing that gets the whole
app — emoji icons included, which no font can put on that console, the only Windows
fonts carrying any being proportional and a console taking none of them. Moving there
installs nothing and changes nothing, so there is one sensible answer to a question
that would be put to someone who has not seen the app yet and cannot judge it.
**A font** second, only where the move was not possible, and that one *is* asked —
it writes a file onto someone's machine, which is theirs to agree to.
Args:
console: The console to report and ask on.
prefs: The preference set, read for a previous refusal and written on a new one.
Returns:
``True`` when the session is being reopened elsewhere and this one should stop.
"""
from .ui.termfont import classic_console
if not classic_console() or prefs.get("console_setup") == "off":
return False
if _move_to_windows_terminal(console):
return True
_offer_a_font_this_console_can_draw(console, prefs)
return False
def _move_to_windows_terminal(console: Console) -> bool:
"""Reopen the session in Windows Terminal, where the app can draw all of itself.
Done rather than offered. The classic console cannot show a single icon whatever it is
given, so "reopen there?" is a question with one sensible answer, asked of someone who
has not seen the app yet and so cannot judge it — and asked at the worst moment, before
anything has been drawn. Moving costs nothing and changes nothing: no install, no
setting, one window instead of another.
It is announced rather than silent, and the announcement names the way to stop it,
because a program that opens a window you did not ask for should at least say so.
``console_setup`` set to ``off`` keeps the session here for good.
Args:
console: The console to report on.
Returns:
Whether Windows Terminal took over and this session should stand down.
"""
from .core import winterminal
if winterminal.available() is None:
return False
console.print()
console.print("[accent]•[/accent] Opening in [accent]Windows Terminal[/accent] — this console")
console.print(" can't draw MeshTerm's icons or charts.")
console.print("[muted] Preferences → Display → Console setup keeps it here instead.[/muted]")
console.print()
if winterminal.reopen():
get_logger().info("reopened the session in Windows Terminal")
return True
console.print("[warn]⚠[/warn] Windows Terminal would not start. Staying here.")
get_logger().warning("could not start Windows Terminal")
return False
def _offer_a_font_this_console_can_draw(console: Console, prefs: Preferences) -> None:
"""Offer a font that can at least draw the charts and marks, for a reader who stays.
The console does no font fallback: whatever its font lacks is a box, and its default
— Consolas, or Lucida Console under Windows PowerShell — lacks most of what MeshTerm
is drawn with, including every one of the 44 braille cells the timelines are made of.
Two shapes, depending on what is already there: a machine with Windows Terminal (and
every Windows 11 machine) already has Cascadia, so the offer is only to *use* it; a
bare Windows 10 gets the offer to install the copy MeshTerm ships.
Declining is answered with a plain description of what declining looks like, and then
asked once more — a reader who has never seen the app has no way to know what "some
glyphs may not render" is going to mean. A second decline is remembered, in the
``console_setup`` preference, so the question is asked twice in total and never again.
Args:
console: The console to ask on.
prefs: The preference set, read for a previous refusal and written on a new one.
"""
from .core import consolefont
from .ui.termfont import face_draws_charts, installed_chart_font
if face_draws_charts(consolefont.current_face()):
return
installed = installed_chart_font()
for asking_again in (False, True):
if asking_again:
console.print()
console.print("[warn]⚠[/warn] Then MeshTerm is going to look wrong here.")
console.print()
console.print(" Every chart — the signal timelines, the activity graphs — is")
console.print(" drawn from braille characters this console's font does not")
console.print(" have, so they will come out as rows of empty boxes. So will")
console.print(" the ✓ and ✗ marks, and the ★ on the map.")
console.print()
console.print(" Nothing is broken and nothing is lost — the app works, and")
console.print(" this is only about what the font can draw. It is your")
console.print(" console, so it is your call.")
console.print()
elif installed:
console.print()
console.print("[accent]•[/accent] This console's font can't draw MeshTerm's charts.")
console.print(f" You already have [accent]{installed}[/accent], which can.")
console.print()
else:
console.print()
console.print("[accent]•[/accent] This console's font can't draw MeshTerm's charts.")
console.print(" MeshTerm ships [accent]Cascadia Mono PL[/accent] — Microsoft's")
console.print(" console font — and can install it just for you. No")
console.print(" administrator rights, nothing downloaded, 723 KB.")
console.print()
verb = "Use it" if installed else "Install and use it"
if _asks_yes(console, f" {verb}? [y/N] "):
_use_a_better_console_font(console, installed)
return
prefs.set("console_setup", "off")
try:
prefs.save()
except (OSError, RuntimeError) as exc: # a read-only config dir is not fatal here
get_logger().warning("could not remember the console setup choice: %s", exc)
console.print()
console.print("[muted] Leaving it as it is. Change your mind on the Preferences[/muted]")
console.print("[muted] page, under Display → Console setup.[/muted]")
console.print()
def _use_a_better_console_font(console: Console, installed: str | None) -> None:
"""Install (when needed) and select the font, and say plainly what happened."""
from .core import consolefont
face = installed
if face is None:
if not consolefont.install_bundled_font():
console.print("[err]✗[/err] The font could not be installed. Leaving the")
console.print(" console as it is.")
get_logger().warning("bundled console font could not be installed")
return
face = consolefont.BUNDLED_FACE
if consolefont.use(face):
console.print(f"[ok]✓[/ok] Now drawing with [accent]{face}[/accent].")
get_logger().info("console font set to %s", face)
else:
# Installed but not selected: the font is there for next time and for the
# console's own properties dialog, which is worth saying rather than swallowing.
console.print(f"[warn]⚠[/warn] {face} is installed, but this console kept its own")
console.print(" font. It will be available the next time you open one.")
get_logger().warning("console refused the font %s", face)
def _asks_yes(console: Console, prompt: str, *, default: bool = False) -> bool:
"""Ask a yes/no question on the console.
Not a TUI dialog: this runs before prompt_toolkit owns the screen, alongside the other
plain-console reports here. An unanswerable prompt — no stdin, a closed pipe — takes
the default, and each caller's default is the answer that costs the reader least.
Args:
console: The console to ask on.
prompt: The question, ending in its own spacing.
default: The answer an empty line means, and the one an unreadable stdin takes.
Returns:
Whether the reader said yes.
"""
console.print(prompt, end="")
try:
answer = input().strip().lower()
except (EOFError, KeyboardInterrupt, OSError):
console.print()
return default
if not answer:
return default
return answer in {"y", "yes"}
def _report_log_location(console: Console, config_dir: Path) -> None:
"""Point at the log after a fault, since it is the copy that outlives the terminal."""
console.print()
console.print(f"[muted]The details are in {log_path(config_dir)}[/muted]")
console.print("[muted]Attach it to a bug report. For more detail next time, raise[/muted]")
console.print("[muted]'Log detail' on the Preferences page.[/muted]")
def _report_no_windows_console(console: Console) -> None:
"""Explain a console MeshTerm cannot draw in, and how to get one it can.
Reached when prompt_toolkit finds no Win32 console screen buffer: a Git Bash, MSYS or
Cygwin shell — which announce themselves as ``xterm`` and are not Windows consoles at
all — or a process whose output has been redirected away from one.
"""
console.print("[err]✗[/err] MeshTerm needs a Windows console, and could not find one.")
console.print()
console.print("That usually means one of two things:")
console.print()
console.print(" • You are in Git Bash, MSYS or Cygwin. Those are not Windows consoles.")
console.print(" Open [accent]Windows Terminal[/accent] or [accent]PowerShell[/accent]")
console.print(" and run it from there.")
console.print(" • The output is piped or redirected somewhere. The full-screen menu")
console.print(" needs the terminal itself.")
console.print()
console.print("Every screen also has a subcommand, and those pipe fine —")
console.print("try [accent]meshterm --help[/accent].")
@app.command(name="platform")
def platform_command() -> None:
"""Print the resolved platform and every input the resolution looked at.
A diagnostic for the platform seam (see ``meshterm/platforms.py``): confirms which
flavour a given invocation would run as, and why — the ``--platform``/
``MESHTERM_PLATFORM`` inputs, what ``/proc/device-tree/model`` reports (``None`` off
the actual hardware), and which of those decided it.
It also reports the terminal's own emoji verdict, which is a separate question from
the flavour and the usual reason a Windows session looks plainer than the screenshots
(see :func:`meshterm.ui.termfont.emoji_support`).
"""
assert _platform_resolution is not None # set by the callback that always runs first
assert _state is not None # ditto
r = _platform_resolution
emoji = emoji_support()
_state.console.print(
script.pairs(
[
("platform", r.platform.name),
("platform_source", r.source),
("flag", r.flag or script.NONE),
("env", r.env or script.NONE),
("device_tree_model", r.detected_model or script.NONE),
("icons", "yes" if emoji.supported else "no"),
("icons_source", emoji.source),
]
)
)
@app.command(name="specimen")
def specimen_command() -> None:
"""Print the visual-language specimen for the active platform.
Every mark, icon funnel, colour scale and fold on one card, drawn through the same
theme and glyph machinery the TUI uses — so on the PicoCalc console it is the
font/palette acceptance screen, and with ``--platform picocalc`` on a desktop it
previews that flavour. See :mod:`meshterm.ui.specimen`.
The one command that keeps its colour, and it builds its own themed console to do it
(rather than the plain one every other subcommand prints on — see
:mod:`meshterm.ui.script`). This is not scripted output that happens to be pretty: the
colour *is* the output. A monochrome specimen would test nothing.
"""
from .ui.specimen import specimen_lines
console = make_console()
for line in specimen_lines():
console.print(line)
def run_tool_command(tool: Tool, params: dict) -> None:
"""Execute a tool from a CLI subcommand and render its result.
Builds and tears down the device connection within a single event loop so the
``meshcore`` client is never used across loops.
Args:
tool: The tool to run.
params: Parameters parsed from the subcommand's options.
"""
assert _state is not None # set by the callback before any subcommand runs
try:
result = asyncio.run(_drive(_execute_and_render(tool, params, _state), _state))
except DeviceSelectionError as exc:
# No companion could be picked at all: nothing was transmitted, and no retry is
# going to help until the caller attaches a device or names one.
raise _reported(tool, exc, exitcodes.NO_DEVICE) from exc
except DeviceCommandError as exc:
# A device was reached and the operation failed. Worth retrying.
raise _reported(tool, exc, exitcodes.DEVICE) from exc
except (DeviceConfigError, PreferenceError) as exc:
# A value we were given is wrong — a bad setting key, an out-of-range preference.
# Retrying changes nothing; the caller has to change what it asked for.
raise _reported(tool, exc, exitcodes.FAILURE) from exc
except (typer.BadParameter, typer.Abort, typer.Exit):
# A tool that rejected one of its own arguments (an unresolvable `--to`, a
# malformed path) raised the same thing the parser would have. It is a usage
# error, Click already knows how to print it and what to exit with, and it is not
# a fault — so it passes through without a traceback or a pointer to the log.
raise
except Exception as exc:
# A dropped serial link (device unplugged/powered off mid-command) can't be
# recovered from in a one-shot scripted run the way the interactive menu offers —
# but it reads as a clean message, not a traceback, and as a device failure.
if is_connection_lost(exc):
raise _reported(
tool,
"the connection to the device was lost (it may have been unplugged or powered off)",
exitcodes.DEVICE,
) from exc
# Anything else is a real fault. It still reaches the terminal as a traceback,
# because a person looking at one wants to see it — but it also lands in the log,
# which is the copy that survives the terminal being closed and is the one thing
# worth attaching to a bug report.
get_logger().exception("%s raised an unhandled error", tool.name)
_report_log_location(script.stderr_console(), _state.settings.config_dir)
raise
if result.exit_code != exitcodes.OK:
raise typer.Exit(result.exit_code)
def _reported(tool: Tool, problem: object, code: int) -> typer.Exit:
"""Log a failure, say so on stderr, and build the exit it should end on.
The message goes to stderr in the ``program: what went wrong`` shape every utility
uses, so a caller redirecting stdout still sees it and a caller parsing stdout never
has to filter it out. It carries no mark and no colour — the exit status is what says
this failed, which is why it is classified (see :mod:`meshterm.core.exitcodes`).
It is logged at warning rather than error because these are the *ordinary* failures —
an absent device, a wrong password — and a log holding only crashes cannot answer
"what happened just before it".
Args:
tool: The tool that failed, for the log line.
problem: The exception or message to report.
code: The status to exit with.
Returns:
The :class:`typer.Exit` for the caller to raise.
"""
get_logger().warning("%s failed: %s", tool.name, problem)
script.stderr_console().print(f"meshterm: {problem}", style="err", highlight=False)
return typer.Exit(code)
async def _drive(coro, ctx: AppContext): # noqa: ANN201 - passes the awaited value through
"""Await a coroutine then disconnect the device (but keep the repo open).
Args:
coro: The coroutine to run (a tool execution or the menu loop).
ctx: The application context whose device should be closed afterward.
Returns:
Whatever ``coro`` returned — a :class:`~meshterm.tools.base.ToolResult` on the
scripted path, whose ``exit_code`` the caller turns into the process status.
"""
try:
return await coro
finally:
if ctx._device is not None:
try:
await ctx._device.disconnect()
except Exception: # noqa: BLE001 - a dead/lost link must not crash teardown
pass
ctx._device = None
async def _execute_and_render(tool: Tool, params: dict, ctx: AppContext) -> ToolResult:
"""Run a tool and print any file it produced.
A tool's ``message`` is not printed here. It is the menu's closing line — "✓ applied
3 changes", "✓ traced Alice" — and on the command line it restates what the output
above it already showed and what ``$?`` already says. Where a scripted run has a fact
to report that the listing does not carry, the tool prints that fact itself.
Args:
tool: The tool to execute.
params: Parameters for the tool.
ctx: The application context.
Returns:
The tool's :class:`ToolResult`.
"""
result = await tool.execute(ctx, params)
# A produced file is a fact, and its path is the whole of it: bare, one per line, so
# `meshterm config backup out.toml` can be read by the thing that runs it.
for artifact in result.artifacts:
ctx.console.print(artifact, highlight=False)
return result
def _register_all() -> None:
"""Register every tool's CLI subcommand with the Typer app."""
for tool in all_tools():
tool.register_cli(app)
_register_all()
def _owns_its_console() -> bool:
"""Whether this process is the only one on its console — i.e. it was double-clicked.
Windows gives a console to a process launched from Explorer and destroys it the moment
that process ends, so an error message is displayed and erased in the same instant.
Launched from a shell instead, the console belongs to the shell and survives.
``GetConsoleProcessList`` tells the two apart: it reports how many processes are
attached to this console. One is us, alone, holding a window that dies with us.
Returns:
``True`` only on Windows, and only when nothing else shares the console.
"""
if sys.platform != "win32":
return False
try:
import ctypes
buffer = (ctypes.c_uint * 4)()
count = win32dll.kernel32().GetConsoleProcessList(buffer, 4)
except Exception: # pragma: no cover - no console at all, or a stubbed kernel32
return False
return count == 1
def main() -> None:
"""Console-script entry point.
Holds the window open after a failure when MeshTerm owns it, because otherwise the
error is drawn and destroyed together and the person who needs to read it sees a
flash. Only on that path: a successful run should not make anyone press a key, and a
run from a shell leaves its output on the screen anyway.
"""
try:
app()
except SystemExit as exit_request:
if exit_request.code and _owns_its_console():
_wait_before_the_window_closes()
raise
except BaseException:
if _owns_its_console():
_wait_before_the_window_closes()
raise
def _wait_before_the_window_closes() -> None:
"""Ask for a keypress so a message stays readable, and never fail doing it."""
try:
print()
print("-- Press Enter to close this window --")
input()
except Exception: # pragma: no cover - stdin closed, redirected, or gone
pass
if __name__ == "__main__":
main()