JP's pass over the sweep, and one cut corner it found: the gallery specimen
hand-stamped its percentiles, so three contacts rendered as the 2nd, 7th and
11th of a field of three. The number cannot be written down and still be true
— it is a rank against the others in the same list — so the specimen now
scores through rank_contacts like everything else and reads 10/30/50. The
computation was never wrong; the picture of it was.
The ladder answers in the number the reader is choosing: how many contacts
you *keep*, the one that has to fit the device, with what goes as the muted
remainder. It also stops rounding with round(), whose banker's habit sent 4.5
and 3.75 to the same 4 and made "keep 90%" and "keep 75%" identical rungs on
a five-contact table; ceil is both distinct and the safe direction on a keep.
The preview is editable. Delete lifts one contact out of the sweep and the
list refreshes through replace_items, so sparing the one node you recognised
no longer means backing out to a shallower rung that also spares forty you
didn't care about. Rows h-scroll with the percentile lane pinned out of the
shift — it is your place in a list ordered by it. Neither the scroll atom nor
the keep atom is written into the base hint; the select list splices each in
where its key would act, which is also what keeps all three inside 72 cells.
It is a hub now, held by session.stay: re-running run_screen on a screen that
had already resolved spun forever the first time a row was spared.
Opening a candidate's page from in there offered to delete it, which was two
answers to one question. open_node_detail takes manage=False: the rule is
that management verbs belong to the list a contact lives in, never to a page
opened out of a list about to act on it wholesale.
The confirm is amber and button-only. Two caution tiers exist for two costs,
and a red typed gate here spent the app's loudest warning on its most
reversible bulk action. Red is left to the deletion, which now says what it
is — the key forgotten by both sides, no restore, only being heard again —
and points at the archive as the reversible way to free the same slot. The
page carries all three verbs: archive a live contact, restore an archived
one, delete either for good.
Archived contacts get their own screen rather than a section nailed to the
foot of the Contacts list, reached by a row under the purge carrying the
tally. That needed the shared contact list to stop believing every list has
the same columns: the middle lanes are now a declared tuple of ContactLane
(NAME and KEY stay fixtures), read by the header, the row builder, the sort
metric and the width arithmetic alike, replacing a show_traced flag that had
already made three of those four say "and if it's the trace picker…". The
archived list declares NAME · ARCHIVED · KEY and sorts on exactly those.
ARCHIVED draws as HEARD does — a relative age under recency heat — because
it is the same question about a different event.
One simplification falls out: TRACED sorted on a raw timestamp and opened
descending to mean newest-first, alone among the age columns. Every age lane
now sorts by age with never at +inf, so traced opens ascending like heard,
and reads the same either way.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Pressing it in the packet viewer closed the viewer and stopped there, then fired
at whatever the reader pressed next. A screen opened from a key handler cannot
be awaited by its opener — a handler is sync, so the live feed floats the viewer
with a detached task — and the sentinel went only to the top screen, so the
unwind it raised had nowhere to propagate and died in that task. The live feed
below was meanwhile parked on a visit.result() that no press would resolve, and
the flag stayed armed to unwind at the next navigation boundary the reader
happened to cross. The chat's delivery paths and the trace screen's path flows
open the same way and had the same fault.
The unwind now arms every frame on the stack, top first, down to but never
including the root, stopping at anything modal for the reason the top-of-stack
refusal already gives. Every frame is on the stack whether or not something
awaits it, so the stack is the reliable path down; resolving a frame nothing is
waiting on is inert.
The detached launches go through session.run_detached, which absorbs the
PopToMenu its task cannot carry — a duplicate of an unwind already travelling
out through the screen that opened it — so a press no longer leaves an
unretrieved task error behind. Flows keep their own finally blocks.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Five flows asked two or more things in a row as a straight run of awaits, so Esc
anywhere in one abandoned the lot. Mistype the second half of a 32-hex channel
key and the name you typed first went with it; back out of the courier's
schedule and the message you had just written was gone.
menus.run_steps runs a chain as the stack it is. Each step is awaited with the
answers gathered so far — the same list every time, so a step can label itself
with an earlier answer and offer its own previous answer as its default when it
is come back to — and returns None to step back. None from the first step ends
the flow; there is nothing behind it.
Converted: joining a channel by key and editing one (name then key), the custom
firmware variable (name then value), and the courier's queue flow (recipient,
message, schedule). The courier's recipient list now stays pushed for the whole
flow, so stepping back from the message lands on the row it was being written
to, and the schedule's "At a time…" prompt steps back to its own rungs rather
than out of the queueing.
A step signals "back" with None, which is what _pick_schedule returns for the
real answer "when it's next heard" — so _schedule_step swaps the two, carrying
that answer as its own WHEN_HEARD sentinel.
A trailing Cancel/verb confirm is left alone: its left button says Cancel and
means "don't do this", which is a decision rather than a step. That line is now
in CLAUDE.md with the rule.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Four screens carry a find-as-you-type filter and Esc meant two things across
them: the map and the mesh walk cleared the query and stayed, while the select
list and the path composer left the screen, filter and all. Typing "yul" on the
map then pressing Esc showed you the map; typing "yul" on a contact list then
pressing Esc dropped you at the main menu. Same affordance, same glyphs,
opposite outcome — and the select list is by far the most-used of the four.
They peel now, all of them: the typed query is the most recent thing the reader
entered, so the first Esc takes it back and the second leaves. The footer says
which, swapping its trailing Esc verb for "Esc clear" while a filter stands —
the word the map and the walk have always used, via a _esc_verb helper beside
the two atom-splicers that already bend that line. The composer's Esc now
layers exactly as its own backspace does: the entry first, then the screen.
This was finding D in docs/survey-navigation.md, open since the survey was
written and the last thing left telling a reader what Esc does. The rule is now
stated in CLAUDE.md under Navigation.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
The same defect Trace had, doubled: both entry pickers were gathered in
prompt_params, so both had popped before the sweep screen opened. Esc from the
sweep landed on the main menu, and Esc from the "measure at" list did too —
never on the node list one step behind it. Tuning a second target meant
reopening the tool and re-picking the node.
Both pickers stay pushed now, one inside the other: admin_node_visit keeps the
node list (the stay form repeater admin already uses), _measure_visit keeps the
target list, and the sweep nests on top. Esc walks the flow back the way it was
entered, each list still holding its cursor, filter and scroll, and sweeping the
same tuned node against a second target is one pick.
_pick_target becomes _target_items, a pure row builder, so the rows and the
screen that shows them are no longer welded together; _sweep resolves a picked
name (or typed hex prefix) and opens the screen. Drops an unused ctx.device()
call — the contacts read ahead of it already needs the link.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
The trace-target picker was gathered in prompt_params, which is a one-shot: it
resolved and popped before the live screen opened, so the trace screen sat
directly on the main menu. Esc out of a walk therefore skipped the list it was
launched from entirely, and trying the next node meant reopening the tool from
the menu — the picker's whole recency sort, the typed filter and the row you
were on, thrown away on the way in.
So the picker moves into the tool's own loop and stays pushed for the visit,
the hub idiom the contacts list and the Time Machine already use. The live
screen nests above it: one Esc pops back onto the row that launched it, the
second leaves for the menu. prompt_params now only marks the interactive path.
Coming back re-reads the lanes, because a returning trace ages the very column
the list is sorted by: ContactListScreen.update_rows swaps the rows in place
(the replace_items counterpart for a list whose lanes are data), so the node
just traced rises to the top of the TRACED sort with the highlight riding it
and the filter untouched. Both ages and counts come from stored history, so a
hand-back costs no device round-trip.
The free-text way in — no contacts at all, or no full-screen session — keeps
its one-shot shape, since there is no list underneath to come back to.
test_navigation gains the two guarantees: the picker is still on the stack
while the live screen runs, and update_rows re-sorts without moving the reader.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Six lists rebuilt themselves as a whole new screen every round, because their
content is data: an editor's rows carry a staged `current → new` value, its
title counts what is staged, the outbox loses the message it just sent, the
watchtower's log rewrites the row you acknowledged. Each approximated the cost
with `default=cursor`, which recovers only the cursor, and only while the row it
names still exists — the typed filter went every time.
SelectScreen.replace_items swaps the rows (and optionally the title) in place
instead. The place is kept by value, so the highlight lands back on its row
wherever that row moved to, and falls back to the same position in the list when
the row is gone entirely — which is what you want after deleting the row you
were sitting on. The filter rides along.
So the config editor, device actions, the channel manager, the courier outbox,
the watchtower and the repeater-admin editor all hold one screen for the whole
visit now, refreshed after each action. The courier's ticker is started once for
the visit rather than per round, and folds a flow's effect in immediately rather
than waiting up to a second for the next tick.
The admin node picker gains a `stay` form. Repeater admin used to draw a second,
identical SelectScreen as a static backdrop so the password prompt had something
behind it, then drop the list before the session; the real list stays up through
both now — so cancelling the password lands back on the node list rather than
bowing out of the flow, and leaving a node's admin session lands there too.
Administering two repeaters in a row is an Esc and a pick.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Navigation was almost a stack already, and the survey in docs/survey-navigation.md
catalogues where it wasn't. This is the machinery for the strict version, plus
the one shortcut past it.
A screen that owns a loop can now keep itself pushed for the whole visit:
async with session.stay(screen) as visit:
while True:
chosen = await visit.result()
One push, one pop, and the *object* survives its sub-screens — so the cursor,
the sort, the scroll offset and any live filter are simply still there on the
way back, rather than being approximated by a `default=` restore that can only
recover the cursor and only when its row still exists. It also retires the
pop-then-re-push-as-a-backdrop workaround: a screen that never left the stack
already is one.
^W unwinds every frame at once, back to the main menu. It resolves the top
screen with POP_ALL, which each navigation boundary turns into PopToMenu, and
every frame pops itself in a finally on the way out — the same single-pop
discipline applied N times. PopToMenu derives from BaseException so it crosses
the `except Exception` guards that stop a broken tool from taking the menu down;
those must not report an unwind as a tool failure. The flag it sets matters
independently of the future: pressed during a device read there is nothing
armed to carry the sentinel, so the next screen the flow tries to open refuses
to open instead.
It declines to fire over anything modal — an unanswered dialog, a progress bar,
a busy splash — which is what `modal` is for. `floating` is only about being
drawn as a box; a select list floats and is not modal, the busy splash is modal
and does not float.
^Q quits from anywhere. Both chords are deliberately unadvertised: a global verb
has no screen to belong to, so a footer atom or an F-key chip would ride on
every screen, and the lane only has three free slots to begin with. A test
walks every string literal in the package to keep them out of the UI.
Quitting mid-screen used to abandon the coroutine driving the app: the chord
exits the application straight from the key handler, so `run_async` returned
while main() was still parked on a screen, and its finally — which closes the
history and chat runs, stops the services and arms the exit watchdog — never
ran. It is cancelled and awaited now.
The menu is the root: built once, kept for the session, and the one frame that
catches the unwind.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>