Commit Graph
23 Commits
Author SHA1 Message Date
Jean-Pierre MartineauandClaude Opus 5 211f38255b A path field means two different things, and now says which
No, it isn't the ack — ACK is its own payload class and was never in the match.
Both symptoms come from the same place: a packet header's route type, which we
never recorded, decides what its `path` field *is*.

A FLOOD packet accumulates: every relay appends its hash, so the path is the
route it travelled to reach us. A DIRECT packet is the opposite — the path is a
routing instruction the sender wrote and the relays consume — so it says where
the packet is going, and an empty one means the route was used up, not that the
packet arrived in a single leap. Reading every path the first way is what drew a
message from five hops out as having appeared from nowhere.

The evidence is in your own log. The four-hop route on those sends is identical
across four consecutive messages, where a flood-accumulated path varies every
time; it ends on 40ef0f, which is the first hop of everything hairu sends *us*;
and a PATH frame carrying exactly those four hops crosses the log seconds before
the first message that uses it. That is a learned route to hairu being announced
and then used — not a route anything took to us.

So route_typename is stored (schema v15, a `route` column beside the crypto and
addressing ones added for the same reason), and an Arrival carries whether it
was routed. A routed frame with no path has route_known False: it is kept as a
copy that reached us — the count and the time are real — but it is drawn as
"routed · route not carried" instead of a confident zero hops, and it puts no
lane in the fan, because an empty lane there is a claim of adjacency the frame
never made. Frames from before the column read None and fall back to the old
behaviour rather than to a guess.

The round trip is a second bug and needed no new data. The path line closed on
our own ★ unconditionally, and for an outgoing message its head is our ★ too —
so every send drew ★ ▶ … ▶ ★. The graph did the same, DST_NODE having been
hardcoded to us. Both now take a destination: the far end for a message we sent,
ourselves for one we received. It is the rule the line's head already followed —
a path runs between the nodes it went between — applied at last to its tail. A
channel broadcast keeps us at both ends, because there the copies we log really
are our own message coming back.

collapse now keys on the route type as well as the hops, so a route travelled
and a route intended never fold into one row even when the hashes match.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-09-02 00:16:55 -04:00
Jean-Pierre MartineauandClaude Opus 5 c8c7eab128 A direct message's frames are its own, by the MAC over its ciphertext
The paths on a DM listed a message's own retransmissions, the other end's
traffic, and both of those for every other message sent in the same minute and
a half. On one real bob_caribou message that was 30 rows over 8 paths, of
which 23 were the same two one-hop routes repeated. Those one-hops were the
tell (JP): they were our *own* sends, overheard coming back off the two
repeaters in earshot, correctly showing one hop because one hop is all they had
travelled — but shown under the message as if they were its route.

The channel view has always matched by decrypted content, and asked for here.
A direct frame cannot be read, but it does not need to be: its body is
[dest 1B][src 1B][MAC 2B][ciphertext], and that MAC is a tag over this
message's plaintext. Copies of one message share it; the next message's differ.
frame_addressing already knew where those two bytes were and threw them away,
and the observations table already had a cipher_mac column its channel sibling
used — so a direct message now groups exactly as a channel one does, with no
schema change and nothing decrypted.

Three filters, in order. The frame ran between the conversation's two ends; it
travelled the direction this message did; it carries its group's MAC. The
middle one is doing more work than it looks: both ends' hashes sit on every
frame either way, so matching on the pair alone was what put our sends under a
received message.

The window is clamped by the conversation's own messages rather than a flat
±90 s — nine messages fell inside one such window. The clamp reads only
messages going the *same* way, which the first cut of it got wrong: an inbound
stamp is the sender's clock, so ordering it against our own sends compares two
clocks, and a received message came back with an empty window. The directions
are also bounded differently, because we know different things about them. A
send is stamped by our clock as it leaves, so no frame of it predates it and
all the room goes forward to the next send, where the retries are. A received
message keeps a centred window, halfway to the received messages either side.

Rows are paths now, not frames: identical routes fold into one line carrying
its copy count, its first sighting, and the best SNR that path managed. Twelve
identical lines said "twelve arrivals" where the truth was "two paths, six
times each".

Measured on the conversation that prompted this, whose history predates the
MAC and so exercises only the direction and window fixes:

  outbound "Allo! Ça marche JF"   30 rows / 8 paths -> 2 rows (x3 each)
  inbound  "J'ai pas de ack..."   30 rows / 8 paths -> 2 rows, 6 and 7 hops

which is exactly what the packet log says by hand. Old history keeps the
address-and-time fallback and is billed as such; frames recorded from now on
match exactly, and say so in the same words the channel view uses.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-09-01 23:50:22 -04:00
Jean-Pierre MartineauandClaude Opus 5 602bceea3b Theme: the cursor row is white, not the wordmark's teal
The row `❯` points at borrowed `brand` — so the app's identity ink and
"the row you're on" were the same hue, and worse, teal/cyan is itself a
node hue: a cyan-keyed node's name vanished into its own highlight.

Give the highlight its own name. `cursor` is white on both platforms
(slot 15 on the VT, the top of the bright bank, so the row's bold cannot
promote it further and every dim-slot `not bold` pin inside a highlighted
row goes on meaning what it meant). White sits outside the per-node
spectrum, so it can never collide with an identity; it does share ink
with `you`, which is the accepted cost — spans that set their own colour
keep it over the base, so only unstyled text goes white, and only on the
row already under the reader's eye.

Every surface that draws its own cursor row follows: the select list and
its reorder mode, the feed, chat, routes and actions on the node page,
the composer, records, trace, tx, the walk, the paths screen, the prompt's
suggestions. The composer's insertion-slot chip takes the same white — its
docstring already tied it to "the colour the list cursor below it wears",
and the chip ink was already picked to stay readable on white.

Reverse-video chips keep `selected`: on the VT a reversed white lands on
the light grey the F-key lane already owns, so a white default button
would stop reading as the committing verb.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-23 23:51:37 -04:00
Jean-Pierre MartineauandClaude Opus 5 c2640d9660 Path lines: chrome pays its own way, and every route says its length
Three things the path rows owed their readers.

The opens-further `…` was being reserved out of the lane, so a route that
fitted exactly cracked on its own last chip — the row claiming the walk ran
on when it had arrived, the crack being the closing cap with half of it taken
away. It now rides outside the budget (`with_action_mark`, and `cut_to(...,
action=True)`): the path is fitted to the whole lane and the mark takes the
leftovers, or goes unshown. That is the widget's answer everywhere a path row
carries it, not the node page's local trade.

Every stats line hanging under a path now leads with the hop count
(`hops_atom`) — the figure the picture above encodes but never states, and
the first thing two routes are compared on. `direct` where there are none,
which is the app's own word for it; the Explore list's direct-shot provenance
tag was that same word for the same reason, so the atom absorbs it.

And Explore paths cuts its unselected candidates instead of middle-eliding
them, so walking the cursor no longer rewrites the row under it. The `⋯`
rescue saves a route's two endpoints; here they are the same two on every row
by construction, so it spent cells on what the reader knows and took them off
the candidates' front. The probe-results rows pin their ranking lanes out of
the ←→ scroll while they are at it.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-10 01:30:02 -04:00
Jean-Pierre MartineauandClaude Opus 5 6a12104cf7 Path lines: cut them all the same way, and end them where they end
Two fixes to what a path line shows at its edges and at its ends.

The edges: the crack only reached the two surfaces that drew their own marks.
Everywhere else a path still met render_to_ansi(no_wrap=True) or a plain
truncate, both of which ellipsize — so the Message paths rows you were not
on trailed off in dots while the one you were on cracked. Those cuts now go
through cut_to, which reads the line and decides: a chip breaks off on the
crack, prose keeps its ellipsis. That covers the unselected arrival rows,
every select-list row (the trophy walks and probe candidates), the TX sweep
action rows, and the composer's suggestion rows. The generic surfaces are
safe to convert precisely because the fallback is the old behaviour.

The ends: a path's ends are the nodes it went between, so a line that opens
on its first *relay* is naming a node that only passed the message on. The
Message paths rows now run origin → relays → us — the same two endpoints the
graph one row up already drew between, so the row and the picture finally
cross-read. A hopless arrival stops collapsing to the word "direct":
Alice ▶ ★ is what direct delivery looks like, on the same rails as every
relayed row.

And our own end is the ★ everywhere, not our name — it was already so on the
trace lane, the trophy card and the composer, and now also on the node
detail Routes rows, the TX sweep route, the mesh walk trail and the live
feed's subject lane. It is the one node the reader never has to be told, and
in an 18-cell feed lane or a width-starved trail the cells it gives back are
hops that stay in view.

Left alone deliberately: the packet viewer's `via` row (the dialog has a
`from` row naming the origin, so `via` really is just the relay chain), the
verbatim wire spec, and widgets._link_text — a table of FROM → TO *links*,
still on the legacy path_text builder.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-09 18:36:43 -04:00
Jean-Pierre MartineauandClaude Opus 5 9e262d157d Path lines: a cut chip cracks, it doesn't trail off
An ellipsis at a path line's edge says a word was shortened. What actually
ran out is the lane — the route continues, and in chip mode there is a
segment right there to say so with. A cut chip now breaks off on a half
block drawn in that chip's own fill and no background, so the cell is half
segment and half bare page: the crack reads as a chip that carries on.
CRACK_TAIL (▌) closes a line the path runs past, CRACK_HEAD (▐) opens one
whose start is off to the left.

Only chips can crack, which is also the whole mode test: cut_mark reads the
fill from the nearest cell still drawn — scanning back for a tail cut,
forward for a head cut, so a cut landing on a seam still takes the colour
the reader can see — and falls back to the muted ellipsis when it finds
none. An arrow line has no fill to shear, so it keeps cutting exactly as
before and no caller has to know which mode drew the line.

Applied at the four places a path line is cut rather than folded: the
ellipsized() last resort, the over-wide lone hop in wrapped(), and the two
h-scroll surfaces whose edge marks were literal "…" — the Message paths
selected row and the node detail Routes row (whose unselected rows now go
through cut_to as well). Untouched: the ⋯ that marks whole hops elided out
of a path's middle, which is a different claim entirely.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-09 18:09:19 -04:00
Jean-Pierre MartineauandClaude Opus 5 8afa592e9a Route graph: a hop heard twice is drawn twice, and said so
Merging a repeated hop into one marker is right across paths and wrong
within one. A via chain that names the same hop twice closes a cycle, and
the left-to-right flow has nowhere to seat it: the balanced-x relaxation
iterates a cyclic edge set, never reaches its fixed point, and returns
wherever the sweep budget stopped. The loop's relays then land in one
column — markers piled a cell apart, labels colliding or dropped, the back
edge falling as a bare vertical — while the hops outside it are crushed
against the ends. Worse, the residue depends on set iteration order, so
the pile's column swung with the hash seed: the very frame-to-frame jump
the first-appearance node order exists to prevent.

render_path_graph grows allow_duplicate_nodes, which hands each revisit
its own marker (occurrence-qualified ids the caller's callbacks never see,
so both markers draw as the same node). The walk is acyclic again, spreads
evenly, and reads in the order it was heard. Relays shared *between* paths
still merge — that fan is what the widget is for.

Opt-in, because the two situations want opposite things. The Trophy case
scores a path we composed, so collapsing a revisit is deliberate there —
re-walking a node must not make the shape look bigger than the ground it
covered. An overheard chain has no such duty: nothing in it is ours to
inflate, and a repeat is evidence.

Evidence we cannot read, though — hops are addressed by a one-byte hash,
so a repeat is as likely two colliding nodes as a genuine loop. The packet
card and the Message paths dialog now say exactly that under the via row
and the graph, naming the repeated hops through the shared path widget.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-28 00:33:58 -04:00
Jean-Pierre MartineauandClaude Opus 5 ebbaa5f825 Message paths: the route takes the row, its facts step under
An arrival was one line — time, SNR, then "via" and the route, all competing for
the same 72 cells, with the route (the only part that varies, and the only part
the graph above draws) last in line and first to be scrolled away.

Split in two. The route gets a lane of its own, introduced by nothing: on a line
that holds nothing else, "via" tells the reader what they can already see. Under
it hangs the frame's own reception facts — time heard, SNR, which resend — muted
and stepped in, so a pair reads as one arrival. The picked line is the route: it
is what one arrival differs from another by, so it is what ←→ scrolls and what
the ❯ points at, and the facts beneath hold their lane while it slides.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-27 23:55:35 -04:00
Jean-Pierre MartineauandClaude Opus 5 c537fa971e Path lines: the cursor is a hop; message paths read as names
The composer's insertion point was a reverse-video arrow living between two
hops, which forced the whole preview back to plain arrows — chips fuse the seam
it needed to sit in — and made a wrapped route carry the cursor by hand, riding
a line's trailing cue when the break landed on it.

An insertion point is a position in the route, so it is now a hop of its own: a
`+` slot in the brand accent (the same colour the row cursor below it wears),
spliced in by `path_line(cursor=…)`. It measures, wraps, and colours like every
other hop, so the preview keeps whichever mode the terminal earned and can never
strand its cursor on a fold. `cursor_arrow` goes with it, out of both `PathLine`
and `path_text`.

Message paths: the arrival rows draw through the path line too — chips in each
node's hue, names alone, no hash repeated after one. The hash bytes are the
graph's job one row up, and the shared node hue ties the two together without
spelling the hex twice. The graph loses the blank line above it; its canvas
already opens with air over the topmost lane.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-27 21:16:47 -04:00
Jean-Pierre MartineauandClaude Opus 5 8fdd7572bd Message paths: hold the fan's shape still across the selection
The dialog ranked layers by selection (priority 3 for the picked path, 2 for the
rest), so every ↑↓ re-elected the spine and re-laid the whole graph out. Rank by
first-heard order instead and move `emphasis`, the way the node detail's Routes
tab already does — the geometry is fixed by evidence, only the white lane moves.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-26 18:12:46 -04:00
Jean-Pierre MartineauandClaude Opus 4.8 891487e928 Path graph: multilane-highway flow, bezier lane changes, no doubled edges
Every node now sits on a level platform: an edge leaves level, shifts
once, arrives level, so an off-lane relay reads as a flat-topped
trapezium instead of a pointed peak or valley. The shift itself is a
cubic-bezier S-curve with horizontal tangents at both ends, easing out
of one platform and settling into the next with no corner anywhere.

Every edge is keyed by its unordered node pair and drawn exactly once,
killing the doubled/offset lines that came from a pair walked in both
directions. That bidirectional pair is the sole edge drawn as a bare
straight segment (near-vertical when the layout stacks the markers) —
the one place an up-and-down line is the honest picture.

A direction arrow embeds in the trunk just before us, so the whole
graph reads as a directed run node → us.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-21 21:06:26 -04:00
Jean-Pierre MartineauandClaude Opus 4.8 3ac43b7c35 Node graph: a layered redrawing, one marker per node, names throughout
The contact page's route graph fanned every path as a free lane from the two
endpoints and averaged shared relays together, so a well-connected node drew as
an acute tangle of near-overlapping lines. Worse, the same physical node could
appear twice: a 1-byte trace hop (27) standing beside its own wide contact id
(27d4396a2967) whenever the short hash was too ambiguous to widen — YUL-Poly
drew YUL-UpperSalaberry as two separate markers.

Redraw the route graph as a layered left-to-right graph (pathgraph.py):

* longest-path ranks put every node in the column of its hop distance, so each
  edge steps strictly forward and a relay shared by several routes is drawn once;
* an edge that skips a column routes through invisible waypoints, bending around
  the nodes between its ends instead of slicing through them;
* nodes are ordered to cut crossings (barycentre sweeps) then spread down the
  full height with their ys pulled toward their neighbours' (PAVA packing), which
  straightens each route into a lane and opens the branch angles up;
* first-appearance ordering keeps the layout identical on every repaint.

Kill the double-drawn node at two levels. build_topology now coalesces an
under-specified id into the one longer node it can only be (27 -> 27d4396a2967),
folding their links — fixing the atlas and the scenario ranker too, not just this
graph — while leaving a genuinely ambiguous stub (c5 -> two nodes) alone. The
widget then closes the same gap locally across its own layers, catching a hash
that is ambiguous against the whole contact list but unmistakable among these
paths (be -> be1d1c1dbc4b).

On the node detail page specifically: name every node, not just the two ends
(a relay reads by its contact name, unknown ones keep the honest hash byte), and
draw the target with its own map glyph (repeater, room, sensor) to match the
header. us stays on the left, the target on the right.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-20 00:47:23 -04:00
Jean-Pierre MartineauandClaude Fable 5 4dc9608761 Colour: every hue rides a key — name-seeding retires
A new make_name_key_resolver (beside its trace_runner siblings) maps a
display name back to the node's key — contacts win, the recorder's
stored advert names fill in strangers — and name_style's keyless
fallback becomes muted: colour now always marks a keyed identity,
never a character-sum accident that two spellings of one node disagree
on. Wired through every keyless call site: the chat transcript's
sender headers and @mentions (a direct thread falls back to the peer's
key), the picker previews, the live feed's channel-sender lane, and
the route graph's origin label (new key_of hook on route_graph_style,
threaded through the packet viewer and Message paths). The chat
picker's contact dot switches to the standard companion pink — shape
still marks history — and contact labels take their key-derived hue.
name_rgb guards the muted style so braille canvases render the grey.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-19 01:04:57 -04:00
Jean-Pierre MartineauandClaude Opus 4.8 9ce1e63dc9 Dialogs: full-repaint on scroll to clear a smear off the static frame
The real scroll-smear cause, and why the previous fix could not work.

A floating dialog draws a small box over a static background: the frame
around it and the box's own border are identical frame-to-frame, so
prompt_toolkit's differential renderer never rewrites them. Its paint is
relative-positioned (cursor_forward/backward from pt's own assumed
column, advanced by pt's own width model). A glyph the terminal renders
wider than pt models — a route graph's braille lanes, node-type marks, a
chart's braille — desyncs the terminal cursor and pushes a stray cell
onto that static frame, where it lingers because pt believes the cell is
unchanged. Full-frame screens masked this: their body redraws wholesale
on scroll, healing the smear itself (the map scrubs only its static edge).

The prior attempt (822db52) filled pt's cached frame with a sentinel to
force an in-place rewrite. But that keeps previous_screen non-null, so pt
never takes the erase_down + cursor-reset-to-origin branch — it repaints
the same desynced garbage. Only dropping the cached frame triggers the
full erase_down that blanks the terminal and re-syncs the cursor. It also
only covered three route-graph screens, missing scrolled result windows.

Fix, structural rather than per-screen: when a scroll/movement action
reaches a screen that is floating over a backdrop, drop pt's remembered
frame so the next paint clears the whole terminal and redraws clean. No
smears flag, no geometry — any floating dialog, any wide glyph. This is
the "clear the screen before redraw" the symptom calls for; the cost is
one full repaint per dialog scroll, negligible for a modal box.

Removes the smears flag and _reflush_frame; the map's own edge scrub is
untouched. Full suite: 807 pass.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-16 22:11:05 -04:00
Jean-Pierre MartineauandClaude Opus 4.8 82ed64ffcd Dialogs: reflush the frame on scroll so a braille body can't leave a smear
A dialog that draws a route graph (message paths, the trophy case, the packet
viewer) paints braille and node-type marks. On a terminal whose font lacks a
glyph, the double-width fallback shoves that row right and smears a static cell
— a box border — that prompt_toolkit's differential renderer never rewrites (it
only redraws each row up to its new content and only erases a shortened tail),
so the fragment lingers once a scroll slides the offending row away.

The map fixes its own case by scrubbing two right-edge columns after a pan, but
that only works for a full-frame panel whose border sits at the terminal edge;
a route-graph dialog is a centred box (or, on an empty stack, a full-frame base)
whose smear can land anywhere, so edge geometry can't target it reliably.

Instead: a screen opts in with `smears = True`, and on a scroll key the session
reflushes — fills pt's remembered frame with a sentinel so the next diff rewrites
every cell *in place* and erase-to-end-of-lines each tail, scrubbing the leftover
wherever it sits. Because the cached frame is kept (not dropped), pt overwrites
rather than erasing first, so there's no blank-flash flicker. Plain dialogs keep
the efficient differential paint untouched; the map/atlas keep their own edge
scrub. Functionality is unchanged — only the smear is cleaned.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-16 21:38:44 -04:00
Jean-Pierre MartineauandClaude Opus 4.8 ec41de0339 Route graph: draw the featured path in plain white, and give the packet viewer one
Two related passes on THE route graph (ui/pathgraph).

1. **Featured path is always white.** The Message paths dialog and the
   Trophy case coloured their selected/scored path by reception SNR
   (theme.snr_rgb). But on a graph that draws only *one* real path over a
   grey backdrop, colour carried no comparison — it just competed with the
   node-name hues on the same canvas. Drop the SNR tint: the selected/walked
   path reads white (the single-walk convention), the unused paths grey.
   Removes the now-unused theme.snr_rgb / _SNR_RGB and updates both captions.

2. **The packet viewer draws a relayed packet's route.** A `packet` frame
   that actually crossed a relay now slots the fan-lane graph between its
   parsed detail (heard/from/class/via) and its extras — origin → relays →
   us, the same picture Message paths and the Trophy case draw. A direct
   arrival skips it (its `direct — no relays` via row already says all there
   is). render_body splits into head/tail grids sharing one label-lane width
   so the rows stay aligned across the graph; the dashboard threads a
   node-type resolver through so relays wear their map marker (▲, …).

Full suite green (806).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-16 21:04:58 -04:00
Jean-Pierre MartineauandClaude Opus 4.8 115fe6895d Dialogs: multi-layer floats, red data-loss tier, unknown-relay hashes
Three independent consistency passes:

1. **Message paths: unknown relays as grey full-hash**
   The message-paths dialog showed unnamed relay hops as a single lit byte (e.g.
   `e8`). Now they render at the device's path-hash-mode width, muted grey, and
   annotated with their addressed byte — `e839f2 (e8)` — so the rows stay
   readable and cross-reference the route graph's byte labels (matching named
   hops' trace presentation). Added `hash_as_name` flag to path_text widget.

2. **Dialogs: multi-layer compositor + backdrop for empty stack**
   Opening a confirm over a floating popup used to stretch that popup to
   full-frame (the single-float compositor's bug). Now the compositor maintains
   a pool of _MAX_DIALOG_LAYERS=8 centered-box floats, each rendering one layer
   above the background — so a popup and its confirm both stay their own size.
   Also: button_dialog/typed_confirm/autocomplete now float over a blank base
   when the stack is empty (via _run_dialog_screen), guaranteeing popups render
   as small boxes on an empty stack, not full-frame chrome. Simplified
   message_dialog to delegate its backdrop logic to button_dialog.

3. **Data-loss dialogs: red `destructive` tier**
   Added a second caution tier to the dialog API: danger=True stays amber
   (disruptive: discard edits, reboot), destructive=True is red (irreversible
   data loss). Updated: single-record delete, channel "clear slot", courier
   "clear finished" (new confirm), and startup "remove device" (splash confirm).
   Per UX spec: bulk/irreversible deletions gate behind typed_confirm (also red);
   single-record delete is a red Cancel/[verb] button dialog.

All changes are backward-compatible. Full suite: 793 tests pass.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-15 23:30:58 -04:00
Jean-Pierre MartineauandClaude Opus 4.8 ed391ab16e Trophy case + route graph: node-type marks, SNR colour, reliability
Route graph (both the record card and the Message paths dialog):
- Relays now wear their own map marker — ▲ repeater, ■ room, ◉ sensor —
  instead of a generic ●, via a node-type resolver threaded into
  route_graph_style (built from contacts; an untyped relay keeps the dot).
- A shared node-type key (★ you ▲ repeater ● node ■ room ◉ sensor) sits
  under every fan, minted once as widgets.node_type_legend.
- The drawn path is coloured by SNR (the SNR palette): the record's walk
  by its weakest link, the Message paths selection by its reception SNR;
  unselected paths stay gray. Per-path, not per-hop — overheard frames
  only carry the reception reading.

Record card:
- New 'reliability' stat: the success rate of traces aimed at the walk's
  far node (the one delivery figure history can answer — a failed trace
  records its target, not its route), with the sample count beside it.
- Area drawing reworked per feedback: our star is drawn last so it is
  never hidden, hops are pinned in their node-name hue (star stays
  yellow), the fill is one flat tone (even-odd shades only the enclosed
  side; no dimmer interior wash), and the box is larger.

New shared helpers: theme.snr_rgb, widgets.name_rgb,
trace_runner.make_node_type_resolver, repository.target_trace_counts.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-15 20:26:47 -04:00
Jean-Pierre MartineauandClaude Opus 4.8 f1b06bf2e2 Trophy case: draw each record's walk on the shared route graph
A record's dialog showed its route only as a text line; add the fan-lane braille
graph above it so a walk's shape reads at a glance — us starred at both ends,
each relay marked and labelled by its first hash byte, the same presentation the
Message paths dialog draws a delivery with.

Extract that presentation into widgets.route_graph_style() — the glyph/label/
colour callbacks both screens hand render_path_graph — so the two graphs cannot
drift; pass source==self_name to draw both ends as us for a walk. A route that
revisits a node (a boomerang's mirrored return leg) collapses to distinct-in-
order before drawing, since the depth graph can only seat a node once; the route
line below still carries every hop. Move the shared _UNKNOWN marker down to
map_render alongside _SELF/_NODE/_REPEATER so widgets can reach it without a
cycle.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-15 16:18:42 -04:00
Jean-Pierre MartineauandClaude Fable 5 7ac50ade53 Path graph: extract the fan-lane route graph into a shared widget
The Message paths dialog's braille route graph becomes ui/pathgraph.py —
layered paths with per-layer colour and draw priority, caller-supplied
glyph/label callbacks — so the Pathfinder can draw best-ever/session/attempt
routes through the same widget. Endpoint labels lose their beside-the-marker
restriction: they place above/below like relay labels (with an edge-clamped
anchor so a name at the canvas margin still lands), falling back beside only
as a last resort.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-14 23:14:01 -04:00
Jean-Pierre MartineauandClaude Opus 4.8 29b1d66c7c Message paths: stack relay labels above/below in the name's hue
Each relay's hash byte now sits straight above or below its marker, fanning outward from the centre line, instead of beside it — drawn in the node's own name-palette hue so it reads as that mesh name and never crowds the line running through the marker. Endpoints keep a beside-the-marker label since they ride the canvas edges. The graph box is sized and centred on the fan's real up/down reach (rarely symmetric) rather than a mirrored block, so it spends rows on the paths. MapCanvas gains an avoid_dots placement and a labels-only vertical anti-stacking margin, so a label may sit immediately above/below a single-glyph marker while dense text still can't silt into a block.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-13 21:06:51 -04:00
Jean-Pierre MartineauandClaude Fable 5 060f4b1eb6 Message paths: hash-byte labels, white-over-gray edges, a taller graph
The graph now speaks in path-hash bytes: every relay gets its marker
plus the first byte of its hash in the marker's colour, while the rows
beneath carry the names annotated trace-style (YUL-Poly (3d)), so the
two halves cross-reference. Edges drop the SNR gradient — the selected
path draws white over the unused paths' gray, which is the one question
the graph is asked. Columns are the distinct depths spread evenly across
the width, height follows the fan's real reach (lanes are no longer
burned on relay-less direct paths), and labels sweep for a spot clear of
the drawn lines (MapCanvas grows avoid_dots) before overprinting one.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-12 18:54:54 -04:00
Jean-Pierre MartineauandClaude Fable 5 94aba0cbcd Message paths: a path graph over selectable, sideways-scrolling rows
The ^P view grows from a static scroll window into its own dialog. Up
top, every distinct path the message took drawn in the atlas's edge
style — origin left, us right, the final relay → us link coloured by
that path's reception SNR, earlier links slate — with markers for every
node but labels only along the currently selected path, so a many-path
graph stays readable; the selected path draws bright, the rest dim.
Beneath, one row per arrival with a selection cursor: ↑↓ move it (the
graph follows), and a row longer than the dialog scrolls horizontally
with ←→ — the whole line shifts under an edge …, and snaps back the
moment the selection moves on. crop_cells in tui.render is the new
cell-exact window primitive behind that.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-12 15:47:56 -04:00