Every copy on a machine reads and writes the same ~/.meshterm — a checkout, a
downloaded build, a second one for a second radio — and nothing about how it was
installed changes that. Two at once will not corrupt anything, but each holds the
JSON stores in memory and rewrites them whole, so the second to save discards the
first's changes. A lost contact is much harder to notice than a crash.
The interactive session now takes an exclusive lock on the directory it is using,
and a second one is refused with the fix in the message: set MESHTERM_HOME. The
lock belongs to the operating system rather than to a process id written in a
file, because a pid file has to answer "is that still alive?", the answer differs
per platform, and it is wrong once a reboot recycles the number — so a crash
leaves a lock nobody can explain and everyone learns to delete it. One-shot
subcommands do not take it; blocking `meshterm contacts` because a menu is open in
another window would be an obstacle rather than a guard.
The scratch-file race is fixed at the same time, and it was ten places rather than
the three I first counted: every store under core/ carried the same three lines,
writing to a fixed `.tmp` name beside its file. Two processes saving together took
turns inside that one scratch file and then each renamed whatever was in it over
the real one — the rename is atomic, the thing being renamed was not. They now go
through one `write_atomically`, whose temporary carries the writing process's id,
and which cleans up after a failed write instead of leaving a partial file behind.
And the Windows console error is answered rather than raised. prompt_toolkit needs
a Win32 console; Git Bash, MSYS and Cygwin are not one, and its complaint arrives
as a traceback that reads like a broken application when the answer is "open a
different terminal". It now says that, and points out that every screen has a
subcommand which pipes perfectly well.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
`ruff check --fix` over the whole tree, ahead of putting the linter in CI:
1977 mechanical fixes, overwhelmingly `Optional[X]` → `X | None` (1186 in the
package alone) and the quoted annotations that `from __future__ import
annotations` already made unnecessary, plus import sorting and unused imports.
Nothing here changes behaviour — the suite is 1885 green before and after.
Four findings were real rather than stylistic and are fixed by hand: a dead
`cells` range in `MapCanvas`, a dead slot dict in the heat-ladder test, a
`ProgressScreen` task handle nobody read, and a tab loop binding a `label` it
never used. The two `F821`s were quoted forward references to names imported
inside their function bodies — now declared under `TYPE_CHECKING`, which keeps
`test_performance`'s local import (it guards the startup import graph) while
letting the linter resolve the name.
412 findings remain and are deliberately untouched: they need a decision about
the rule, not an edit to the code.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
A new Device management entry for administering repeaters and room
servers. The shared credentialed-first picker (extracted from TX
optimize) chooses the node, login runs on remembered passwords with a
one-time prompt otherwise (forgotten on rejection), and the editor
lands in the local device-configuration screen's exact lanes — but
speaking the node's text CLI through a new public
Device.send_remote_command, which brings the repeater-only knobs the
local editor never had: TX delay, Direct TX delay, RX delay, airtime
factor, advert intervals, flood max, repeat, guest password.
Reads cost one paced mesh round trip each, so the editor never
bulk-reads on open: values show what the last read said, age-stamped,
from a new per-node remote.json cache; Read settings refreshes them
under an abortable progress dialog and Apply sends the staged sets
the same way, folding confirmed values back into the cache and
keeping refused ones staged. Advert, clock sync, password change, and
reboot run as confirmed popups.
The Command line is a readline-style screen onto the node's raw CLI:
per-node history persisted across sessions (↑↓ recall, adjacent-dupe
suppression, capped), Tab completion over the known verbs plus every
catalog get/set spelling with ghost-text preview, one command in
flight at a time. The simulator grows a full repeater CLI so all of
it drives against --mock, and a scripted one-shot
(repeater-admin <node> <command…>) covers automation.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>