49 lines
1.2 KiB
C++
49 lines
1.2 KiB
C++
#include <Arduino.h>
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#include "target.h"
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#include <helpers/ArduinoHelpers.h>
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#include <helpers/ESP32TrueRandom.h>
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ESP32Board board;
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ESPNOWRadio radio_driver;
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ESP32RTCClock rtc_clock;
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#if defined(ENV_INCLUDE_GPS)
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MicroNMEALocationProvider nmea = MicroNMEALocationProvider(Serial1, (mesh::RTCClock*)&rtc_clock);
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EnvironmentSensorManager sensors = EnvironmentSensorManager(nmea);
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#else
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EnvironmentSensorManager sensors = EnvironmentSensorManager();
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#endif
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#ifdef DISPLAY_CLASS
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DISPLAY_CLASS display;
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#ifdef PIN_USER_BTN
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MomentaryButton user_btn(PIN_USER_BTN, 1000, true, true);
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#endif
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#endif
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bool radio_init() {
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rtc_clock.begin();
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radio_driver.init();
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return true; // success
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}
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// Combine the normal software source with true entropy captured before RF/ADC
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// initialization. The hardware source is never read in pseudo-random-only mode.
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class ESP_RNG : public mesh::RNG {
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public:
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void random(uint8_t* dest, size_t sz) override {
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for (size_t i = 0; i < sz; ++i) {
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dest[i] = (::random(0, 256) & 0xFF);
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}
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mesh::mixESP32TrueRandom(dest, sz);
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}
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};
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mesh::LocalIdentity radio_new_identity() {
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ESP_RNG rng;
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return mesh::LocalIdentity(&rng); // create new random identity
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}
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