237 lines
7.7 KiB
C++
237 lines
7.7 KiB
C++
#include "StaticPoolPacketManager.h"
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PacketQueue::PacketQueue(int max_entries) {
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_table = new mesh::Packet*[max_entries];
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_pri_table = new uint8_t[max_entries];
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_schedule_table = new uint32_t[max_entries];
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_size = max_entries;
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_num = 0;
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_next_schedule = 0;
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}
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int PacketQueue::countBefore(uint32_t now) const {
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if (now == 0xFFFFFFFF) return _num; // sentinel: count all entries regardless of schedule
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int n = 0;
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for (int j = 0; j < _num; j++) {
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if ((int32_t)(_schedule_table[j] - now) > 0) continue; // scheduled for future... ignore for now
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n++;
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}
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return n;
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}
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bool PacketQueue::getNextTime(uint32_t now, uint32_t& scheduled_for) const {
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if (_num == 0) return false;
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scheduled_for = (int32_t)(_next_schedule - now) <= 0 ? now : _next_schedule;
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return true;
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}
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void PacketQueue::rebuildNextTime() {
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if (_num == 0) {
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_next_schedule = 0;
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return;
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}
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_next_schedule = _schedule_table[0];
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for (int i = 1; i < _num; i++) {
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if ((int32_t)(_schedule_table[i] - _next_schedule) < 0) {
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_next_schedule = _schedule_table[i];
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}
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}
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}
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mesh::Packet* PacketQueue::get(uint32_t now, bool resolve_flood_scope,
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FloodScopePreference scope_preference,
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void* scope_preference_context) {
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uint8_t min_pri = 0xFF;
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int best_idx = -1;
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for (int j = 0; j < _num; j++) {
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if ((int32_t)(_schedule_table[j] - now) > 0) continue; // scheduled for future... ignore for now
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if (_pri_table[j] < min_pri) { // select most important priority amongst non-future entries
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min_pri = _pri_table[j];
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best_idx = j;
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}
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}
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if (best_idx < 0) return NULL; // empty, or all items are still in the future
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if (resolve_flood_scope) {
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applyBestFloodTransportScope(_table[best_idx], scope_preference,
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scope_preference_context);
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}
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return removeByIdx(best_idx);
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}
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mesh::Packet* PacketQueue::peek(uint32_t now) const {
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uint8_t min_pri = 0xFF;
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int best_idx = -1;
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for (int j = 0; j < _num; j++) {
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if ((int32_t)(_schedule_table[j] - now) > 0) continue;
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if (_pri_table[j] < min_pri) {
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min_pri = _pri_table[j];
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best_idx = j;
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}
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}
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return best_idx < 0 ? NULL : _table[best_idx];
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}
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mesh::Packet* PacketQueue::removeByIdx(int i) {
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if (i < 0 || i >= _num) return NULL; // invalid index
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mesh::Packet* item = _table[i];
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uint32_t removed_schedule = _schedule_table[i];
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_num--;
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while (i < _num) {
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_table[i] = _table[i+1];
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_pri_table[i] = _pri_table[i+1];
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_schedule_table[i] = _schedule_table[i+1];
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i++;
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}
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if (_num == 0 || removed_schedule == _next_schedule) rebuildNextTime();
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return item;
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}
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bool PacketQueue::reschedule(mesh::Packet* packet, uint32_t scheduled_for) {
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for (int i = 0; i < _num; ++i) {
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if (_table[i] != packet) continue;
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_schedule_table[i] = scheduled_for;
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rebuildNextTime();
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return true;
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}
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return false;
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}
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bool PacketQueue::add(mesh::Packet* packet, uint8_t priority, uint32_t scheduled_for) {
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if (_num == _size) {
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return false;
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}
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_table[_num] = packet;
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_pri_table[_num] = priority;
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_schedule_table[_num] = scheduled_for;
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if (_num == 0 || (int32_t)(scheduled_for - _next_schedule) < 0) {
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_next_schedule = scheduled_for;
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}
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_num++;
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return true;
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}
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void PacketQueue::applyBestFloodTransportScope(mesh::Packet* packet,
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FloodScopePreference scope_preference,
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void* scope_preference_context) const {
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// Scope validity is application-specific. Without a validator there is no
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// safe way to distinguish a locally-allowed scope from arbitrary codes.
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if (packet == NULL || !packet->isRouteFlood()
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|| packet->getPayloadType() == PAYLOAD_TYPE_TRACE
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|| scope_preference == NULL) return;
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uint8_t packet_hash[MAX_HASH_SIZE];
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packet->calculatePacketHash(packet_hash);
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const mesh::Packet* best = NULL;
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uint8_t best_hops = 0xFF;
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uint8_t best_preference = 0;
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for (int i = 0; i < _num; i++) {
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const mesh::Packet* candidate = _table[i];
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if (candidate == NULL || candidate->getRouteType() != ROUTE_TYPE_TRANSPORT_FLOOD
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|| candidate->radio_profile != packet->radio_profile
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|| candidate->radio_generation != packet->radio_generation) continue;
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uint8_t candidate_hash[MAX_HASH_SIZE];
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candidate->calculatePacketHash(candidate_hash);
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if (memcmp(packet_hash, candidate_hash, sizeof(packet_hash)) != 0) continue;
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uint8_t hops = candidate->getPathHashCount();
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uint8_t preference = scope_preference(candidate, scope_preference_context);
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if (preference == 0) continue; // unknown, denied, or otherwise unusable here
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if (best == NULL || hops < best_hops
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|| (hops == best_hops && preference > best_preference)) {
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best = candidate;
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best_hops = hops;
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best_preference = preference;
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}
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}
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if (best == NULL) return;
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// Keep the receive-quality winner's path, SNR, and schedule, but give it the
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// scope carried by the shortest equivalent scoped copy. Equal paths prefer
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// the most specific locally-recognized scope supplied by the application.
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packet->header = (packet->header & (uint8_t)~PH_ROUTE_MASK) | ROUTE_TYPE_TRANSPORT_FLOOD;
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if (packet != best) {
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memcpy(packet->transport_codes, best->transport_codes, sizeof(packet->transport_codes));
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}
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}
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StaticPoolPacketManager::StaticPoolPacketManager(int pool_size)
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: unused(pool_size), send_queue(pool_size), rx_queue(pool_size),
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flood_scope_preference(NULL), flood_scope_preference_context(NULL) {
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// load up our unusued Packet pool
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for (int i = 0; i < pool_size; i++) {
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unused.add(new mesh::Packet(), 0, 0);
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}
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}
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mesh::Packet* StaticPoolPacketManager::allocNew() {
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return unused.removeByIdx(0); // just get first one (returns NULL if empty)
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}
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void StaticPoolPacketManager::free(mesh::Packet* packet) {
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if (packet == NULL) return;
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if (!unused.add(packet, 0, 0)) {
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MESH_DEBUG_PRINTLN("free: unused queue full, possible double-free detected");
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}
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}
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bool StaticPoolPacketManager::queueOutbound(mesh::Packet* packet, uint8_t priority, uint32_t scheduled_for) {
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if (packet == NULL) return false;
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if (!send_queue.add(packet, priority, scheduled_for)) {
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MESH_DEBUG_PRINTLN("queueOutbound: send queue full, dropping packet");
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return false;
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}
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return true;
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}
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mesh::Packet* StaticPoolPacketManager::getNextOutbound(uint32_t now) {
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//send_queue.sort(); // sort by scheduled_for/priority first
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return send_queue.get(now);
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}
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mesh::Packet* StaticPoolPacketManager::peekNextOutbound(uint32_t now) {
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return send_queue.peek(now);
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}
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int StaticPoolPacketManager::getOutboundCount(uint32_t now) const {
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return send_queue.countBefore(now);
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}
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int StaticPoolPacketManager::getOutboundTotal() const {
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return send_queue.count();
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}
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bool StaticPoolPacketManager::getNextOutboundTime(uint32_t now, uint32_t& scheduled_for) const {
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return send_queue.getNextTime(now, scheduled_for);
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}
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int StaticPoolPacketManager::getFreeCount() const {
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return unused.count();
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}
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mesh::Packet* StaticPoolPacketManager::getOutboundByIdx(int i) {
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return send_queue.itemAt(i);
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}
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mesh::Packet* StaticPoolPacketManager::removeOutboundByIdx(int i) {
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return send_queue.removeByIdx(i);
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}
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void StaticPoolPacketManager::queueInbound(mesh::Packet* packet, uint32_t scheduled_for) {
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if (packet == NULL) return;
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if (!rx_queue.add(packet, 0, scheduled_for)) {
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MESH_DEBUG_PRINTLN("queueInbound: rx queue full, dropping packet");
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free(packet);
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}
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}
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mesh::Packet* StaticPoolPacketManager::getNextInbound(uint32_t now) {
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return rx_queue.get(now, true, flood_scope_preference,
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flood_scope_preference_context);
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}
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bool StaticPoolPacketManager::getNextInboundTime(uint32_t now, uint32_t& scheduled_for) const {
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return rx_queue.getNextTime(now, scheduled_for);
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}
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