Files
MeshCore/src/helpers/StaticPoolPacketManager.cpp
T

237 lines
7.7 KiB
C++

#include "StaticPoolPacketManager.h"
PacketQueue::PacketQueue(int max_entries) {
_table = new mesh::Packet*[max_entries];
_pri_table = new uint8_t[max_entries];
_schedule_table = new uint32_t[max_entries];
_size = max_entries;
_num = 0;
_next_schedule = 0;
}
int PacketQueue::countBefore(uint32_t now) const {
if (now == 0xFFFFFFFF) return _num; // sentinel: count all entries regardless of schedule
int n = 0;
for (int j = 0; j < _num; j++) {
if ((int32_t)(_schedule_table[j] - now) > 0) continue; // scheduled for future... ignore for now
n++;
}
return n;
}
bool PacketQueue::getNextTime(uint32_t now, uint32_t& scheduled_for) const {
if (_num == 0) return false;
scheduled_for = (int32_t)(_next_schedule - now) <= 0 ? now : _next_schedule;
return true;
}
void PacketQueue::rebuildNextTime() {
if (_num == 0) {
_next_schedule = 0;
return;
}
_next_schedule = _schedule_table[0];
for (int i = 1; i < _num; i++) {
if ((int32_t)(_schedule_table[i] - _next_schedule) < 0) {
_next_schedule = _schedule_table[i];
}
}
}
mesh::Packet* PacketQueue::get(uint32_t now, bool resolve_flood_scope,
FloodScopePreference scope_preference,
void* scope_preference_context) {
uint8_t min_pri = 0xFF;
int best_idx = -1;
for (int j = 0; j < _num; j++) {
if ((int32_t)(_schedule_table[j] - now) > 0) continue; // scheduled for future... ignore for now
if (_pri_table[j] < min_pri) { // select most important priority amongst non-future entries
min_pri = _pri_table[j];
best_idx = j;
}
}
if (best_idx < 0) return NULL; // empty, or all items are still in the future
if (resolve_flood_scope) {
applyBestFloodTransportScope(_table[best_idx], scope_preference,
scope_preference_context);
}
return removeByIdx(best_idx);
}
mesh::Packet* PacketQueue::peek(uint32_t now) const {
uint8_t min_pri = 0xFF;
int best_idx = -1;
for (int j = 0; j < _num; j++) {
if ((int32_t)(_schedule_table[j] - now) > 0) continue;
if (_pri_table[j] < min_pri) {
min_pri = _pri_table[j];
best_idx = j;
}
}
return best_idx < 0 ? NULL : _table[best_idx];
}
mesh::Packet* PacketQueue::removeByIdx(int i) {
if (i < 0 || i >= _num) return NULL; // invalid index
mesh::Packet* item = _table[i];
uint32_t removed_schedule = _schedule_table[i];
_num--;
while (i < _num) {
_table[i] = _table[i+1];
_pri_table[i] = _pri_table[i+1];
_schedule_table[i] = _schedule_table[i+1];
i++;
}
if (_num == 0 || removed_schedule == _next_schedule) rebuildNextTime();
return item;
}
bool PacketQueue::reschedule(mesh::Packet* packet, uint32_t scheduled_for) {
for (int i = 0; i < _num; ++i) {
if (_table[i] != packet) continue;
_schedule_table[i] = scheduled_for;
rebuildNextTime();
return true;
}
return false;
}
bool PacketQueue::add(mesh::Packet* packet, uint8_t priority, uint32_t scheduled_for) {
if (_num == _size) {
return false;
}
_table[_num] = packet;
_pri_table[_num] = priority;
_schedule_table[_num] = scheduled_for;
if (_num == 0 || (int32_t)(scheduled_for - _next_schedule) < 0) {
_next_schedule = scheduled_for;
}
_num++;
return true;
}
void PacketQueue::applyBestFloodTransportScope(mesh::Packet* packet,
FloodScopePreference scope_preference,
void* scope_preference_context) const {
// Scope validity is application-specific. Without a validator there is no
// safe way to distinguish a locally-allowed scope from arbitrary codes.
if (packet == NULL || !packet->isRouteFlood()
|| packet->getPayloadType() == PAYLOAD_TYPE_TRACE
|| scope_preference == NULL) return;
uint8_t packet_hash[MAX_HASH_SIZE];
packet->calculatePacketHash(packet_hash);
const mesh::Packet* best = NULL;
uint8_t best_hops = 0xFF;
uint8_t best_preference = 0;
for (int i = 0; i < _num; i++) {
const mesh::Packet* candidate = _table[i];
if (candidate == NULL || candidate->getRouteType() != ROUTE_TYPE_TRANSPORT_FLOOD
|| candidate->radio_profile != packet->radio_profile
|| candidate->radio_generation != packet->radio_generation) continue;
uint8_t candidate_hash[MAX_HASH_SIZE];
candidate->calculatePacketHash(candidate_hash);
if (memcmp(packet_hash, candidate_hash, sizeof(packet_hash)) != 0) continue;
uint8_t hops = candidate->getPathHashCount();
uint8_t preference = scope_preference(candidate, scope_preference_context);
if (preference == 0) continue; // unknown, denied, or otherwise unusable here
if (best == NULL || hops < best_hops
|| (hops == best_hops && preference > best_preference)) {
best = candidate;
best_hops = hops;
best_preference = preference;
}
}
if (best == NULL) return;
// Keep the receive-quality winner's path, SNR, and schedule, but give it the
// scope carried by the shortest equivalent scoped copy. Equal paths prefer
// the most specific locally-recognized scope supplied by the application.
packet->header = (packet->header & (uint8_t)~PH_ROUTE_MASK) | ROUTE_TYPE_TRANSPORT_FLOOD;
if (packet != best) {
memcpy(packet->transport_codes, best->transport_codes, sizeof(packet->transport_codes));
}
}
StaticPoolPacketManager::StaticPoolPacketManager(int pool_size)
: unused(pool_size), send_queue(pool_size), rx_queue(pool_size),
flood_scope_preference(NULL), flood_scope_preference_context(NULL) {
// load up our unusued Packet pool
for (int i = 0; i < pool_size; i++) {
unused.add(new mesh::Packet(), 0, 0);
}
}
mesh::Packet* StaticPoolPacketManager::allocNew() {
return unused.removeByIdx(0); // just get first one (returns NULL if empty)
}
void StaticPoolPacketManager::free(mesh::Packet* packet) {
if (packet == NULL) return;
if (!unused.add(packet, 0, 0)) {
MESH_DEBUG_PRINTLN("free: unused queue full, possible double-free detected");
}
}
bool StaticPoolPacketManager::queueOutbound(mesh::Packet* packet, uint8_t priority, uint32_t scheduled_for) {
if (packet == NULL) return false;
if (!send_queue.add(packet, priority, scheduled_for)) {
MESH_DEBUG_PRINTLN("queueOutbound: send queue full, dropping packet");
return false;
}
return true;
}
mesh::Packet* StaticPoolPacketManager::getNextOutbound(uint32_t now) {
//send_queue.sort(); // sort by scheduled_for/priority first
return send_queue.get(now);
}
mesh::Packet* StaticPoolPacketManager::peekNextOutbound(uint32_t now) {
return send_queue.peek(now);
}
int StaticPoolPacketManager::getOutboundCount(uint32_t now) const {
return send_queue.countBefore(now);
}
int StaticPoolPacketManager::getOutboundTotal() const {
return send_queue.count();
}
bool StaticPoolPacketManager::getNextOutboundTime(uint32_t now, uint32_t& scheduled_for) const {
return send_queue.getNextTime(now, scheduled_for);
}
int StaticPoolPacketManager::getFreeCount() const {
return unused.count();
}
mesh::Packet* StaticPoolPacketManager::getOutboundByIdx(int i) {
return send_queue.itemAt(i);
}
mesh::Packet* StaticPoolPacketManager::removeOutboundByIdx(int i) {
return send_queue.removeByIdx(i);
}
void StaticPoolPacketManager::queueInbound(mesh::Packet* packet, uint32_t scheduled_for) {
if (packet == NULL) return;
if (!rx_queue.add(packet, 0, scheduled_for)) {
MESH_DEBUG_PRINTLN("queueInbound: rx queue full, dropping packet");
free(packet);
}
}
mesh::Packet* StaticPoolPacketManager::getNextInbound(uint32_t now) {
return rx_queue.get(now, true, flood_scope_preference,
flood_scope_preference_context);
}
bool StaticPoolPacketManager::getNextInboundTime(uint32_t now, uint32_t& scheduled_for) const {
return rx_queue.getNextTime(now, scheduled_for);
}