Files
MeshCore/test/fixtures/morse_main_loop.cpp
mikecarper 0be4c7488c Add bounded Morse receive and negotiated RS232 autosleep
Add native narrow-band CW capture, ACK-first remote sessions, retained LoRa-readable pages, checked restoration and transport-safe progress. Add stock-compatible negotiated heartbeat/autosleep and recovery. Include host regressions and identity-bound HIL runners; keep unverified faster tuning HIL-only and document outstanding hardware validation.
2026-10-13 01:24:39 -07:00

116 lines
4.7 KiB
C++

#include <helpers/MorseLoopPolicy.h>
#include <cstdarg>
static unsigned usb_services=0,command_services=0,transport_services=0,delays=0;
struct Stream {
int available() const { return 0; }
char read() const { return 0; }
void print(char) {}
void print(const char*) {}
void println(const char*) {}
void printf(const char*,...) {}
} console;
char command[180]={};
uint32_t millis() { return 100000; }
void delay(unsigned) { ++delays; }
bool usbLoggingRecoverySafe() { return true; }
namespace mesh {
void serviceUsbLoggingPort() { ++usb_services; }
void serviceUsbTerminalPort() { ++usb_services; }
bool isUsbLoggingEnabled() { return false; }
bool isUsbLoggingWatchdogArmed() { return false; }
bool serviceUsbLoggingWatchdog(bool(*)()) { ++usb_services; return false; }
Stream& usbConsolePort() { return console; }
void noteUsbLoggingStatsCommand(const char*) { ++usb_services; }
namespace wireless {
struct Control { void service(uint32_t) { ++transport_services; } bool pending() { return false; } } controller;
Control& control() { return controller; }
}
}
struct Board {
unsigned calls=0,watchdogs=0,sleeps=0,fans=0,reboots=0;
void loop() { ++calls; }
void feedWatchdog(bool=true) { ++watchdogs; }
void sleep(uint32_t) { ++sleeps; }
bool isUsbDataConnected() { return false; }
bool isUsbHostConnected() { return false; }
void reboot() { ++reboots; }
void updateFanControl() { ++fans; }
} board;
struct Task {
unsigned calls=0,deadline=200;
void loop() { ++calls; deadline+=100; }
void tick() { loop(); }
void feed() { loop(); }
} sensors,ui_task,rtc_clock,interface_manager,external_watchdog;
bool display_ready=true;
struct Mesh {
struct Prefs { bool powersaving_enabled=true,system_watchdog_enabled=true; uint32_t reboot_interval=0; } prefs;
unsigned calls=0;
void loop() { ++calls; }
Prefs* getNodePrefs() { return &prefs; }
uint32_t getPowerSaveSleepSeconds(unsigned) { return 1; }
bool millisHasNowPassed(uint32_t) { return true; }
bool isTrackerModeEnabled() { return false; }
bool hasPendingWork() { return false; }
void handleCommand(uint32_t,char*,char* reply) { reply[0]=0; ++command_services; }
void handleUsbCommand(char*,char* reply) { reply[0]=0; ++command_services; }
} the_mesh;
TestRadio radio_driver;
void serviceCommandInterfaces() { ++command_services; }
void serviceUsbLoggingOnlySession() { ++usb_services; }
void serviceUsbTerminalHostSessionReset() { ++usb_services; }
void serviceUsbAsciiSessionDefault() { ++usb_services; }
void serviceUsbLoggingReplyBarrier() { ++usb_services; }
void serviceUsbLoggingOwnership(bool) { ++usb_services; }
void expireUsbBinaryStartupProbeBeforeDispatch() { ++usb_services; }
void serviceUsbTerminal() { ++usb_services; }
void syncUsbTerminalInputEditing() { ++usb_services; }
void serviceDeferredCompanionBluetooth() { ++transport_services; }
void serviceCompanionBluetoothIdentity() { ++transport_services; }
void serviceCompanionBluetoothControl() { ++transport_services; }
void serviceCompanionBluetoothName() { ++transport_services; }
@LOOP@
int main() {
assert(!mesh::morseTimingActive(nullptr));
assert(!mesh::morseTimingActive(&radio_driver));
loop();
assert(sensors.calls==1 && ui_task.calls==1 && board.sleeps==1);
radio_driver.cw=true; // Ordinary carrier-wave diagnostics keep old scheduling.
loop();
assert(sensors.calls==2 && ui_task.calls==2 && board.sleeps==2);
for(unsigned mode=0;mode<3;++mode) {
radio_driver.active=mode==0;
radio_driver.rx_active=mode!=0;
radio_driver.rx_recovering=mode==2;
assert(mesh::morseTimingActive(&radio_driver));
const auto sensor_deadline=sensors.deadline;
const auto usb_before=usb_services;
loop();
// UI button/touch polling stays live; actual expensive redraw work is
// deferred inside the UI implementation, not by skipping input service.
assert(sensors.calls==2 && ui_task.calls==mode+3 && board.sleeps==2 && !delays);
assert(sensors.deadline==sensor_deadline);
assert(usb_services>usb_before && the_mesh.calls==mode+3 && board.watchdogs==mode+3);
assert(rtc_clock.calls==mode+3 && external_watchdog.calls>=mode+3);
#if !ROLE_SENSOR
assert(board.fans==mode+3);
#endif
}
radio_driver.active=radio_driver.rx_active=radio_driver.rx_recovering=false;
loop();
assert(sensors.calls==3 && ui_task.calls==6 && board.sleeps==3 && !delays);
assert(the_mesh.calls==6 && rtc_clock.calls==6 && board.watchdogs==6);
#if !ROLE_SENSOR
assert(board.fans==6);
#endif
#if ROLE_COMPANION
assert(interface_manager.calls==6 && transport_services==30 && board.calls==6);
#elif ROLE_REPEATER
assert(command_services==6 && transport_services==6);
#elif ROLE_ROOM
assert(transport_services==6 && board.calls==6);
#else
assert(board.calls==6);
#endif
}